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Edengrall News

V0.40.2.14 on Nightly

Features:
Implemented the button to build a prefab in it's original position.
Implemented the "Wall Torch" torch, others to be implemented soon.

Changes:
Modified the data structure of furnitures, remove and place them again if they are acting wonky.

Bugfixes:
Fixed issues related with placing prefabs without the required materials.

V0.40.2.13 on Nightly

Changes:
Versioned prefabs. Old ones will not work.

Bugfixes:
Fixed using buildings from the workshop.
Fixed issues with the placement of prefabs.
Fixed issues with copying existing buildings into prefabs.

Friday Progress Report 262

Bugs fixes and spice



Added Chili Plant

We fixed several bugs on the copy/paste and will start uploading sample buildings in the workshop very soon



The selection of buildings was glitching up when furniture was involved, they should be working now on the newly released nightly build

We are testing the upload to workshop function right now, it will be fully functional by next week

V0.40.2.12 on Nightly

Features:
Added Chilipepper plant;

Bugs:
Fixed the issue with furniture offsets when selecting whole buildings through a rotated piece
Fixed several small building bugs

V0.40.2.11 on Nightly

Features:
Mostly fixed and improved copying/pasting whole buildings(prefabs) for uploading to workshop.

Known Issues:
Furniture will be offset if the root piece of the prefab is rotated or offset (walls/doors).

Bugs:
Fixed "free" building pieces placer colliding with the player
Fixed guides not showing up when starting a new game