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Edengrall News

Friday Progress Report 209

We finished implementing the Graphical settings option menu, Note that grass is not here as it has its own menu.

We have custom resolution settings or you can just use the dropdown menu, we have to test it a bit more, but it seems to work pretty fine.

We just need to finish the Audio, Grass and Cheats menu, they are all going to be much faster to make, then test it all well, fix all bugs and release.



My health has improved a lot, but I am still going to the doc right after posting this.

My brother’s PC is busted (mostly the videoboard), he is using an old laptop while we await the repairs.

Friday Progress Report 208

Unfortunately I only managed to work half the hours this week, I got severe neck and back pain and they are not going away, I already went to the doc for pain medicine, but will need to go again after all exams are done for the actual cause of the problem, this means this next week will probably also be slow.

Catarina progress has stopped, it hurts too much to model.

My brother has been having problems with his PC, the poor thing is dying, BSOD 3 times a day at least, so we both are unable to work as much as usual and so the progress has been slow recently, and might stay slow for a while.



We expect to release the demo mid/late June, sorry for the delay.

Friday Progress Report 207



The smug shopkeeper will also be a possible marriage target, but she will be one of the hard ones to conquer as she is not really interested in romance.

I will work on her clothes now, I got a bit rusty, I used to be faster with this.



On the gameplay side my brother finished Graphics, Audio, Grass and is now working on Controls setting, making the key rebind system, once we finish all the settings menus we will finish fixing bugs and investigate the strange black screen error and get the demo released

Friday Progress Report 206

Even though this is something so basic that every game has it still takes time to do, we are now working the graphics settings, we want to do it properly so we are also making this menu in a way that supports mod option menus later.

The first setting implemented is obviously the grass, take note that choosing no grass has actual impact on gameplay mechanics as the grass system governs grass crops too.

This screenshot is fresh from my brother’s computer who has just finished implementing the grass mode setting, I will make it pretty later.



In other news Eduron model is done, I might add him to the demo after all replacing one of the “chest shops”



I started planning my next character, Catarina the shopkeeper, I will have more to show next week.

Friday Progress Report 205

Demo sneakpeek and Eduron rigged

You can get the link at our Devblog

Its a Very early demo build, the menu is still not done, but if anyone wanted to take a look at the building system here it is, just a warning, it is buggy and unfinished, we are still polishing it.



Eduron modeling and rigging is done, the only thing needed is to paint his textures, should be done in a day or two

He is the only character to have facial rigging and will animate quite differently from the others, he is quite unique after all.

This demo won’t have him btw, all new characters will only appear on the Early access release, and we have a few more planned for this year.