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Edengrall News

V0.46.0.3

Bugfixes:
Fixed missing key names on the tutorial
Fixed the mouse wheel moving the camera when the mouse is over the help window
Fixed not updating the help text when completing tutorial steps without first hiding the help window
Integrated contextual actions with the input system

V0.46.0.2

Bugfixes:
Fixed a small memory leak
Fixed a massive performance issue with water
Fixed a bunch of small uxml errors related to textures
Fixed a couple small LOD errors
Fixed music no longer being controlled by the music volume settings

V0.46.0.1

Changes:
Changed how music is played in the city, no longer it is a directional sound and no longer decided by a sphere.

Bugfixes:
Selected buttons no longer are the same as non selected buttons when hovering over them
Fixed the issue where the first custom recipe you make cannot be deleted or renamed.

Tutorial Update

We have added an 18 step tutorial to guide players through our game, the tutorial can be skipped if you already know how to play.

V0.46.0.0 ~ 04.09.2022 ~ Unity 2020.3.36f1

Features:
Added a tutorial
Implemented Instant Growth chemical that forces the plant to grow 4 days over two ingame minutes.

Changes:
Removed the 'mouse fleeing' behaviour from the text boxes in the intro cutscene, but retained it in the quick guides.
Improved the trade screen, no longer enabling buying fractions of the minimum amount per use for items that have such restrictions (seeds and chemicals) and automatically selecting the text field so you can instantly type the amount you want to buy.

Bugfixes:
Fixed two obscure null pointer errors
Fixed multiple issues with the hoe
Fixed Patty and Sausage losing their main tag after cooking them
Bread is now optional for the Meat Patty recipe
Fixed the Stable trait
Fixed a scaling issue with the cutscenes
Fixed a null pointer with the hoe
Fixed an issue with high score seeds not being added to the inventory if the option to combine bad seeds is turned on
Fixed recursive filling

Friday Progress Report 274

We are almost done with the tutorial, should be done in a few days.

The tutorial will replace the old “guide” screens that appear after the intro (they will still be available on the Guides button in the main menu)

While my brother finishes implementing the tutorial I have started working on the Faerie Outposts, these are buildings you will place at your farm to house Faerie helpers, there is a tiny house on the top where the Faeries rest and store equipment/food and a bin in the bottom where they place harvested goods and you can collect later. These are about as large as a Trellis.



We have finally received the 10 reviews we needed, but… It didn’t help as much as we expected, there was a big jump on the day we hit 10 reviews (27 aug), but dropped like a rock afterwards…



There isn’t much else to report this week.