Demo Updates #1
The dev team is working on new features, as well as fixing bugs. Our priority in the next few weeks is new content. So, we won't fix as many bugs except for very serious ones.
Thanks for understanding!
Notice that the server doesn't allow players with different client versions to join the same room. Please keep the game up to date if you want to play with others.
What's new in v0.28.012:
Thanks for understanding!
Notice that the server doesn't allow players with different client versions to join the same room. Please keep the game up to date if you want to play with others.
What's new in v0.28.012:
- Updated parts of UI. This is an ongoing process until all elements are replaced with new assets
- Fixed the bug that units stuck in air when the structure underneath them were destroyed. Not only will they fall down, they'll get hurt
- Tweaked the difficulty of the last two levels in campaign
- Prevented destroying the beacon tower in player's own camp
- Fixed missing troop shop if 'Cover of Night' loads too slow
- Fixed the issue that player had to destroy the castle gate if the key couldn't be found
- Banned sneaky raid in 'Cover of Night'. Player can only leave camp when everyone is ready
- Tried to fix the game stuck when server went off line in 'Guarding Tower'. (We can't reproduce the multiplayer bug, so the issue may still exist)