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Into The Flames News

Build 2.8d

Build 2.8d Change log [Live]

- Fixed Wildland Mode still being activated when switching to open world
- Updated CAD to say not available when in wildland mode
- Possibly fixed the hose for clients
- Updated Helicopter Controls menu to clarify wording
- Updated cad to say "Cad Disabled" When on wildfire map
- Fixed Hazmat gas not showing up
- Fixed dying with certain tools not respawning player
- Fixed teleporting to trucks in open world
- Respawning makes health full again


Map changes

Open world industrial has been remade, and is still a work in progress, but will be finished up next week

Other notes :

The reason certain things broke that have always worked is because when I made the wildland update I had to change the way certain things worked, which resulted in me having to rewrite a good amount of code.
The level switch will be re-enabled next update for wildland, as well as the ability to restart the fire

Build 2.8b (Bug fixes)

Build 2.8b

- Fixed CAD not opening
- Fixed Helicopter UI not appearing
- Reduced Sound of rain. It is also affected by the effects audio settings now
-Fixed passenger seat locking up game on forest fire
- Fixed Parachute UI not going away
- Handling of trucks has been reworked. They now drift less, and mostly harder to roll.
- Ladder 1 had issues, and has been removed. I will be replacing it with a new ladder truck soon.

I have not had a chance to try all the trucks, so please report any issues with them driving wise.





Investigating Equipping hose issue with clients. I will also be bringing the forest fires to the open world map later in the week

Build 2.8 + 2.8a The Wild land update is live!

Trailer is live, and update is live!


https://www.youtube.com/watch?v=aEQgMb_9ZRA&t=2s



Build 2.8

Wildland Update

- Added Forest Fire Map
- Added pilotable helicopter
- Added new brush engine
- Cut down / chop down trees
- Spray Retardant / drop water from helicopter
- Drafting is back and currently only on forest fire map. I will be updating the normal open world map to have it this week
- New Wild land firefighter player model
- Parachuting
- Drop tool bag

Build 2.8a


- Fixed entering truck locking up game
- Fixed Clients entering helicopter causing camera issues with other players
- Emergency Restarts once completed

Build 2.7E

Build 2.7E

- Updated Development 2 to replace missing meshes(Single story houses)

- Updated Prison area to replace missing meshes

Optimized both areas pretty well. Expect these areas to be expanded over time.

- Added Ladder Pipe to control menu in options

Build 2.7D

- Re-added Suburb details
- Improved some of the interiors / textures for suburbs
- Re-added Lake details
- New water once again (One day I will find optimized water)
- optimized Suburbs, Lake area


Notes

Placed an Attempted hose line fix for the client. unsure what exactly is causing it due to not being able to reproduce it on my end, and seems semi random

Vent fan system will hopefully be replaced this weekend with a place able one like Hazmat tent


Investigating

Ladder stick disappearing



Teaser

I have another major update launching soon. I have developed new content along my normal updates I have planned. This one is unannounced (until now), and features new mechanics, map, and features

Once it is completed, I will be working alongside my staff to eliminate major bugs. It will be titled the 2.8 Update