Build 2.8d
Build 2.8d Change log [Live]
- Fixed Wildland Mode still being activated when switching to open world
- Updated CAD to say not available when in wildland mode
- Possibly fixed the hose for clients
- Updated Helicopter Controls menu to clarify wording
- Updated cad to say "Cad Disabled" When on wildfire map
- Fixed Hazmat gas not showing up
- Fixed dying with certain tools not respawning player
- Fixed teleporting to trucks in open world
- Respawning makes health full again
Map changes
Open world industrial has been remade, and is still a work in progress, but will be finished up next week
Other notes :
The reason certain things broke that have always worked is because when I made the wildland update I had to change the way certain things worked, which resulted in me having to rewrite a good amount of code.
The level switch will be re-enabled next update for wildland, as well as the ability to restart the fire
- Fixed Wildland Mode still being activated when switching to open world
- Updated CAD to say not available when in wildland mode
- Possibly fixed the hose for clients
- Updated Helicopter Controls menu to clarify wording
- Updated cad to say "Cad Disabled" When on wildfire map
- Fixed Hazmat gas not showing up
- Fixed dying with certain tools not respawning player
- Fixed teleporting to trucks in open world
- Respawning makes health full again
Map changes
Open world industrial has been remade, and is still a work in progress, but will be finished up next week
Other notes :
The reason certain things broke that have always worked is because when I made the wildland update I had to change the way certain things worked, which resulted in me having to rewrite a good amount of code.
The level switch will be re-enabled next update for wildland, as well as the ability to restart the fire