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New Year Patch + XP Update Dev Log

Cover art: the Basilic, a huge siege cannon in bronze

[h2]Update change log[/h2]
  • Fixed city selection during building
  • Easy mode starts with extra money
  • Displays missing resources in cities


[h2]Dev log[/h2]
Been working on a huge content update that will triple the amount of resources, buildings, and soldier types. It all centers around experience and upgrades. My goal is to reward specializing your cities into a medieval industry; which hopefully should make city management much more interesting.

Technology tree

Some of the new units

Metals overview

The XP update is expected to release in April.