The Darkwoods Update!
[p]Our intrepid frontiersman finds themselves with a threat delivered by the mysterious forces that had tried to orchestrate their kidnapping at the hands of Captain Kiram! Now you must descend into the first part of the Megalon Forest: The mysterious Dark Woods, where ancient ruins and twisted branches obscure the light of the sun and wolves and pirates stalk the hunting grounds of the nefarious mercenary: Rook.[/p][p][/p][p]To start this quest you'll first need to fully complete the series of quests related to Katarina Station, and then upgrade it to its full size, with fresh engines that expand the range of the island to multiple areas. Shortly after, you should receive a threatening letter from Rook in your sleep! Once you've had home invaded, you'll need to speak with Captain Joaqim! You can find him at the new station helm by heading upstairs in the Lodgehouse![/p][p]
[/p][p][/p][p]Next, head down to the elevator, and select the Forest Floor option to travel to the Dark Woods![/p][p]
[/p][p]You'll find that things are pretty tense at the camp now, and you'll need to navigate the Dark Woods to find your way to wherever Rook's Lair is. Keep an eye out for new characters and vistas to interact with and explore![/p][p]
[/p][p]Finally you'll find yourself facing the masked huntsman, and discover just how threatening a foe he can be![/p][p]
[/p][p][/p][p]In addition to this, you'll find new interactions on Katarina Station, a fresh and expanded design for the Barn, and a few polished areas that we managed to scoop up in passing![/p][p][/p][p]Thank you so much for continuing this journey with us! And we hope you all enjoy the new content! We hope to have news for you shortly on yet more to come![/p][p][/p][p]Additions[/p]
[/p]
- [p]New Story content[/p]
- [p]The story continues after Ev's recruitment of the 10th NPC companion and leads their journey into aiding the full restoration & upgrade of Katarina Station[/p]
- [p]A mysterious threatening letter visits Ev during the night, leading to a mercenary showdown in the Forest Darkwoods[/p]
- [p]New Forest dungeon Floor 1[/p]
- [p]This dungeon floor standalone is the first of three huge interconnected areas within the Forest dungeon[/p]
- [p]The area contains new quests, secrets and a climactic boss battle that concludes story Act 2 Part 1[/p]
- [p]Accessible after the player has upgraded Katarina Station[/p]
- [p]Multiple barriers within the forest which will expand during future story progression[/p]
- [p]New Katarina Station quests[/p]
- [p]New main progression quest to recruit various tradesmen, upgrade the town's capabilities & restore Katarina to its full glory[/p]
- [p]Station captains Joaqim & Catarella can now be asked to provide mission debriefings on the player's progress[/p]
- [p]Opened the Lodgehouse - this indoor location provides a hub for Katarina visitors to gather, for the player’s company to share a drink (or a bed)[/p]
- [p]Bang has become a bit more talkative with a collection of extra starting dialogue lines[/p]
- [p]New narrated sprite sex scenes with station captains Catarella, Joaqim, yeti woman Kalsang and the two-headed wolf woman Genome[/p]
- [p]New music for the Title theme, Forest areas and Savannah at night[/p]
- [p]New interiors for the Barn[/p]
- [p]A redesigned multi-floor system will make it easier to interact with the monsters inside[/p]
- [p]Pigmy wolf enemy name changed to Nibbler[/p]
- [p]The Great Fairy that guides you after a game over is now animated[/p]
- [p]Tutorial Quests are now referred to as Union Basics[/p]
- [p]Revised Forest 1 boss combat behaviour for more variety during the encounter[/p]
- [p]Prevented rare autosave that would place the player out-of-bounds after fast travelling[/p]
- [p]Fixed exception when enemy Lamia/Roughback/Skink performs an attack that steals a buff from a player’s unit[/p]
- [p]Fixed enemy Alpha Wolf combat portrait alignment[/p]
- [p]Fixed Camellia chime in Savannah F7 recruitment dialogue[/p]
- [p]Fixed crash when trying to use the elevator right after unlocking the forest[/p]
- [p]Fixed Catarella staying around awkwardly in the bedroom after her sex scene[/p]
- [p]Restored missing signpost visuals in the Farm[/p]
- [p]Fixed new Barnhouse not properly showing more than 20 monsters[/p]