Setting Roots Part 1 - Hotfix 2
We want to thank everyone for being patient and working with us to help figure out how to improve the game! We've been able to draft up another set of hotfixes, changes, and additions to tackle some of the things you guys have brought up!
Saves are compatible
Notes: On loading a game you will receive a warning that all your monsters were unassigned from jobs. This is due to multiple bugs that caused bad states for Jobs.
Additions
Changes
Fixes
Saves are compatible
Notes: On loading a game you will receive a warning that all your monsters were unassigned from jobs. This is due to multiple bugs that caused bad states for Jobs.
Additions
- There is now a pop-up when you heal a party member outside of combat for how much they healed for and what their current health is at.
- Enemy Combat Scaling Changes
- Enemies scale based off average party level rather than player level
- Nerfed scaling from party level by 33%
- Stamina Scaling reduced by 25%
- Reduced Denmother’s Intuition from 60 to 50
- Increased the Cat Sidhe Swiftness from 30 to 35
Changes
- Improved the layout of crops on the field.
- Updated monster Cells description with information about what season they are used in.
- Improved the visuals of the seed selection window and included information on seed growth time.
- Party window now shows stats with the buff value separately.
Fixes
- It is no longer possible to take in more monsters than you have space for.
- Corrected bosses not scaling with levels.
- Fixed an issue with the HD seen via the farm being blacked.
- Fixed an issue with the options UI cutting off test in the audio panel
- Fixed Fertilizer not showing what season they belong to.
- Fixed removing a monster from the top slot of the training field not removing the bonus.
- Fixed being able to assign multiple monsters to the same jobs.
- Fixed not being able to fire a monster from a job correctly
- Fixed crops not progressing past Quality 2
- Fixed items refined in the Mill not using the quality of the base item.
- Fixed being damaged by the acid pool when the UI is open.
- Fixed selecting a monster in the inventory would make all other items pure black
- Fixed grass assets showing up on the farm incorrectly.
- Fixed Male Harpy not having abilities