Setting Roots Part 2 - Hotfix
Setting Roots Part 2 has been an update which has brought with it a slew of content- which also means that there are more breakpoints for us to be wary of. We've been gathering feedback from you guys about new and existing bugs which we've gone ahead and tackled. There's still work for us to do, but we hope this next wave of fixes helps smooth out some of the cracks for the time being.
Hotfix Patch Notes:
Saves are compatible
Changes
Fixes
Hotfix Patch Notes:
Saves are compatible
Changes
- Updated and corrected information in the Guide book, and added tooltips to the items section.
- Player can leave the Abandoned Mine at any time - except when they need to open the chest
- Less abrupt combat failure screen
- Reformatted Mill output items message to better indicate the quantity of produce
- Moved the quest that unlocks the rest of the gallery from Giev to Garst
Fixes
- Restored the code events that destroy the rock wall with a Blasting Charge on Savannah 3
- Fixed certain combat sprites appearing solid white due to a shader issue
- Resolved some issues with entering the afterlife - especially strange interactions with the Abandoned Mine boss fight
- Fixed Yonten’s shopkeeper and romance dialogue locking the game
- Fixed the loyalty bar in the party window not working
- Fixed not being able to shop at Yonten
- Fixed Yonten hub menu options not working
- Fixed items not stacking in the inventory
- Fixed the job board not scrolling monsters
- Fixed the pasture UI not working
- Fixed the tooltips in the pasture UI not closing
- Fixed inconsistent tooltips for monsters names
- Fixed monsters going into a broken pregnancy
- Fixed an error being thrown when the player is breeding with monsters
- Fixed not being able to sleep due to a bug when mating is finished
- Players who saved their progress in alpha version of Tro’s Lab will be restored to the new area
- Some players were erroneously able to construct a Pasture as a farm dock building - these have been removed and will subtract the number of barns built for each one