Gamebuild : Beta v0.1.4.2c
Fixes
- Revised Magical Saturation logic for trait selection when hatching an egg
- High magical saturation will correctly have a greater chance to roll positive traits and will not be able to lose trait ranks
- Low magical saturation eggs are more likely to roll lower tier traits and will not be able to gain trait ranks
- High magical saturation will correctly have a greater chance to roll positive traits and will not be able to lose trait ranks
- Wild & merchant eggs should now have the correct item descriptions
- Revised descriptions of Thaumaturgical Absorption Guidebook & Companion Collar items
- Revised description of Fast Adaptor trait