Hotfix: Beta v0.1.4.3c
The 0.1.4.3c update is the first 64-bit release of Cloud Meadow. This build architecture should have an affect on stability & performance, especially for players with a very long playtime on their save file.
We will tentatively continue to maintain 32-bit builds alongside this for those players who do not have a 64-bit operating system.
Players will automatically install the preferred build that matches the architecture of their operating system.
Changes
Fixes
We will tentatively continue to maintain 32-bit builds alongside this for those players who do not have a 64-bit operating system.
Players will automatically install the preferred build that matches the architecture of their operating system.
Changes
- Build has been converted to 64 bit windows builds, improving preformance on most computers. This may cause it to stop working on some machines.
Fixes
- Fixed distorted mouse-over outlines on many characters & objects
- Fixed crash caused by Kelpie’s dive attack
- Fixed a soft-lock when a combat unit buffed to Ontercept an ally cannot counter-attack because they are stunned
- Fixed issue with Demon’s Overcharge transformation automatically happening at the start of combat
- After returning home after recruiting Garst, Sieger should now immediately show up at the player’s door to continue the main story
- Fixed Hallowed Haunt weather & atmosphere being applied on every non-event day in Autumn
It's nearly the end of 2023! How is development progressing?
Will Cloud Meadow's development be affected by Unity licensing changes?
What else are you working on? How about...
More work behind-the-scenes:



If you have any questions we are always readily available in the following places: