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Fisherman, Map Expansion, and More!


Happy October! Our team has been very busy lately, but we're here with another Farmtale Update! Thanks to everyone who has been active in the Steam forums, social media, and Discord server!

[h3]New Fisherman![/h3]
With new fishermans hut, you can catch fish and sell them for profit!

// Introduces Fishmerman Hut, Fisherman, and 3 types of fish.
// Fish no longer drop random items

[h3]Map Expansion[/h3]

Expand your map and have more room to work with!

[h3]Bug Fixes & Improvements[/h3]
//Fixes a bug causes crops to dissappear when restarting the game
//Fixes build navigation initialization (edited)
//Further GPU optimization

[h3]Balance Changes[/h3]
In light of the new fisherman, we've tweaked the economy and limits of certain buildings and farmers:
-1 farmer hut
-1 fisherman hut
-1 barn
-1 crop hut
-4 houses
-12 farmers
-8 crop farmers
-12 villagers
-6 fisherman

[h3]System Reworks[/h3]

We felt as though players did not have enough sinks to spill their coins in to. To remedy this, we've added wages that you use to pay farmers to do your dirty work! If there is no money deposited, your workers will not work. Be sure to keep them paid!

You can now withdrawl profits from your farmer markets