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  3. Farmtale Re-designed

Farmtale Re-designed

First and foremost, thanks a lot to everyone for your great patience. This update has taken time to release as we re-designed the whole core of Farmtale. This is basically a "Farmtale 2" at this point. This was a necessary step we had to take in order to direct the game towards the better as it lacked content previously.

Thanks to our community for all the constructive feedback and bug reports! These are very much appreciated.

[h2]Environment[/h2]

Sandbox Building System
After playing the released version of Farmtale, we thought it will be more fun and unique if the player starts with only the farm area without any buildings or animal farms. From here, the player must design his/her own farm and form a personal adventure. Now you can freely build and decorate your farm from nothing! Remember to post a screenshot of what you've created :-)

Free Camera Rotation
You now have the freedom to move your camera and to different directions by using the [R] button or clicking CTRL + middle mouse button. This makes Farmtale feel like a new game! The main idea is that Farmtale will be a game without many restrictions.

Day & Night System
We added a day and night system to Farmtale. You can purchase lighting from the shop to keep your farm bright.

New Level Design
We re-designed the whole level in Farmtale. We made it look more like a natural environment and you are able to unlock tools that will help you expand your building space. There is plenty of room for your farm decoration.

New Models & Textures
All the models in Farmtale have been re-modelled and re-textured. We wanted a more elevated look in the game, so we moved away from the completely flat modeling and texturing style. With that said, we've also added a lot of new models to the shop. You can freely place every item wherever you want.

New Material Generator Building
The forge and lumber mill has been replaced by the Scrap Collector building. The building will automatically generate Material without a farmer and you can build multiple of them! And you don't even need additional pylons.

[h2]Animal Farms[/h2]

Experience System
Instead of making the experience bars purchasable through Coins and Material, we have added an experience system. Experience bars can no longer be purchased but you can earn experience as the collectable items drop from the animals. Just like an RPG game.

Max Level Change
Max level has been changed from 100 to 50. The currency values and experience has been changed accordingly. It felt too much with 100 levels right from the beginning. We plan on extending the late-game levels with late-game content but this is still to be decided.

Backpack System
The items you collect or purchase from the shops will be added into your backpack. You can sell the items by right-click or by dragging them into the new Marketplace. Or refine them into material through the new refine building we added.

Cooldown System
When an animal drops an item, there will be a cooldown before the animal can begin dropping a new item. The drop times have been lowered too.

Purchasable Animals
Animals will no longer spawn automatically through leveling. They can be purchased through the new Barn building we added.

Farm Stats
Many from our community wished to see stats for their animal farms and this is now added to the game. For each farm, you can view how much experience an item gives, the drop speed and more.

[h2]Shops & Menus[/h2]

Re-designed Coin Shop
The coin shop has been re-designed and all items are viewed through an animated 3D view. All items purchased from the Coin Shop will be added to your backpack. From there, you can drag the item out and place it anywhere you want in your farm.

Build Menu
Instead of buttons around the environment, you can purchase buildings such as animal farms through the build menu. The chosen buildings can freely be placed around the farm. The timers for building your animal farms has been lowered drastically (from hours to a maximum of 5 minutes).

New Upgrade Menu
The previous upgrade system we had felt outdated and simply annoying. Therefore we have designed the upgrades as cards. This means that you'll no longer see hundreds of upgrades in your upgrade window. Only a few upgradable cards!
We have added new upgrades to the menu. This includes Experience upgrades, Cooldown upgrades and more.

Skin Shop
You can now buy skins for coins to your animals! Going into the wardrobe, you can give your animals clothes, hats and several items.

Crops
You can now plant crops and harvest them to either sell them or feed your animals for more rewards.

[h2]Farmers[/h2]

Free Movement
Farmers are now universal and not attached to a specific farm. This means they freely roam outside of the animal farms.

Farmer Limit
With the new farmer system, there is no limit for how many farmers you have. For every Farmer Hut you build, you will get a farmer.

Farmer Upgrades
The farmer upgrades have been removed and their base stats have been increased.

[h2]Questing[/h2]

Questing System
We have added quests to Farmtale. Complete quests and receive rewards for it to help you progress through Farmtale. The final quests will give you something special. A quest tracker will definitely be a good thing to add in the future update.

[h2]Sound[/h2]

New Soundtrack
We've added multiple new soundtracks to Farmtale. The current style is now more chill and relaxing.

Upgraded Sound Effects
All the sound effects has been revised and upgraded into something more fitting.

[h2]VFX, Animation & User Interface[/h2]

New Visual Effects
All of the visual effects has been updated to fit the new style of the game.

New & Upgraded UI Elements
We have added a lot of new UI elements as we've added more features into the game. We have also updated already-made UI into something more advanced.

ESC Button
In the current version, when clicking on the ESC button on your keyboard, it would bring up the ESC Menu. This didn't seem optimal when you already had shop windows open. The ESC button will now close windows before bringing up the Quit menu.

Reset Button
You can choose to reset your progress if you wish. We have added a reset game button in the settings menu.

New Animations
We've added a few new animations to keep up with the current version of Farmtale.

[h2]Achievements[/h2]

New & Updates Achievements
We got a lot of feedback about the achievements being too difficult. And we agree. We have deleted a lot of achievements and reduced the amount. We felt it we had too many achievements popping up and it felt less rewarding if they appeared frequently. We have also made the achievements less difficult so you don't have to collect insane amounts of items and currencies.

[h2]Languages[/h2]

New language added
Brazilian Portuguese has been added as a new language to the game.

[h2]Optimization[/h2]

Better performance
We know that the current game has performance issues and it's putting too much work on the CPU and graphics card. We have re-done all code and kept optimization in mind when designing the new 3D models and programming. We have reduced the usage drastically and it is now at a good performance level. You can now play the game in full quality without adding much work on your hardware.

Thanks again for all of your support. Please find us on any Social Media @TitanforgedEnt and give us your feedback on the game! Or simply have a nice chat with us. We will see you there!