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Version 2.8 Completes Jagged Earth: Growth Begets Growth

Jagged Earth is now complete with the final phase of content and features: Growth Begets Growth. A build-your-own-Spirit of Starlight completes the roster as it Seeks its Form, and now teams of up to 6 Spirits can fight the Invaders on a massive scale.

To celebrate the completion of Jagged Earth, we're having a sale! The core game is 60% off, Jagged Earth is 20% off, and other expansions are up to 70% off, until June 9th. There hasn't been a better time to get into Spirit Island!

https://store.steampowered.com/app/2419041/Spirit_Island__Jagged_Earth
We've been working on Jagged Earth for just over 2 years, and we couldn't have done it without your support - including great feedback and bug reports. Keep them coming!

[h2]Starlight Seeks Its Form[/h2]

Every once and again, where starlight falls to ground there arises a new Spirit. Its essence is initially that of the stars and nighttime sky, but from the moment it touches the island it begins to change, adapting and reimagining itself for its new home. This one arrived shortly after the Invaders started to spread, and fights the Invaders even as it seeks to define itself.

[h2]6 Player Support[/h2]

With Jagged Earth, you can now play with 5 or 6 Spirits (and up to 7 Island Boards). Up to 6 players are supported in online multiplayer.

No additional purchase is required; you will gain access to the new content and features with your existing purchase of Jagged Earth.

[h2]Rearrange Spirit Panels[/h2]

Drag and drop Spirit summary panels to rearrange them on the screen at any time.

[h2]New Achievements[/h2]

8 new challenges await for you to test your skills and explore new content.

[h2]Other Improvements and Fixes[/h2]
  • Three new Playmat options are now included with Jagged Earth.
  • England's loss condition is now triggered properly in lands combined by Weave Together the Fabric of Place.
  • Clever Cooperation now works properly with Isolate and Russia 2+.
  • On Board F, Spirit Presence will no longer block the display of a City in land #4 on the 2D map.
  • While No Bravery Without Numbers is in play, Call to Guard no longer replaces the ravage with a build without a choice; instead it now offers the choice to either have Call to Guard or No Bravery Without Numbers take effect during the ravage.
  • Fixed an issue where if Overenthusiastic Arson causes the blight card to flip, undoing the flip may lead to effects repeating and a game freeze.
  • The Habsburg Monarchy's Stage II Escalation now adds the correct number of towns.
  • Event Cards no longer get stuck on screen, when using Undo without the Event Section Prompt option enabled.
  • If a Fear card causes the last City to be destroyed, generating enough Fear to reach Terror Level III, the game now ends immediately as it should.
  • If Life's Balance Tilts adds Blight that causes the Blight card to flip, using Undo will no longer cause the Blight to be incorrectly added again.
  • Fixed an issue in which during Ritual of the Destroying Flame, if you Forget a card in hand, the prompt "Warning: You Can Play More Cards" could incorrectly appear when no cards are left in hand to play.
  • Fixed issue where Fractured Days Split the Sky's Innate Power Visions of a Shifting Future could shuffle a revealed event out of the top 2 cards.
  • Keeper of the Forbidden Wild's presence placement from the 3rd Growth option will no longer remain in a land it shouldn't after undoing placement for the 4th growth option.
  • Fixed an issue with Cast Down into the Briny Deep not resulting in a Sacrifice Victory.
  • Thriving Communities no longer allows you to select a land under the effect of Absolute Stasis.
  • Forests of Living Obsidian no longer gets stuck in multiplayer when used as a set-aside Power in Second Wave.
  • When Sweden and Habsburg are combined, Heavy Mining will no longer cause too many Blight to count against the Habsburg loss condition.
  • Forests of Living Obsidian no longer gets stuck in multiplayer when used as a set-aside Power in Second Wave.
  • Fixed an issue where Scour the Land could incorrectly be used Fast by Shifting Memory of Ages without spending the required Element Markers.
  • Presence added by Skies Herald the Season of Return now properly counts as Badlands with Settle into Hunting-Grounds.
  • If Slip the Flow of Time allows Shifting Memory of Ages to use a slow power in the fast phase, spending Element Markers to activate elemental thresholds will now work properly.
  • Melt Earth Into Quicksand now interacts correctly with Bringer of Dreams and Nightmares.
  • Fixed an issue where the extra damage from Devouring Teeth Lurk Underfoot’s innate ability can sometimes be applied anywhere on the island when using Storm Swath.
  • Sleep and Never Waken no longer gets stuck in multiplayer against Russia 5+ if the generated Fear would reveal an Invader card.
  • Fixed an issue in which Sky Stretches to Shore could cause an incorrect interaction with Bargains of Power and Protection.
  • New Species Spread (Let the Invasive Species Bloom) no longer behaves incorrectly if you used undo.
  • Spirit Foresight now assumes that Isolate will be used to prevent Builds with England 1+.
  • Discord at Terror Level 3 no longer allows you to assign too much Damage to individual Invaders if there are multiple Invaders with Strife in a land.


[h2]What's Next: More Expansions![/h2]
As we previously announced, Promo Pack 2 and Nature Incarnate are in development this year, so there will be a lot more content coming soon.

Promo Pack 2 has 2 Spirits, 1 Adversary, 2 Scenarios, 5 Aspects, and 5 Fear Cards. On the tabletop it's now part of Feather & Flame, but in digital we already have Promo Pack 1, so Promo Pack 2 will be its own DLC.

Nature Incarnate is a major expansion that will bring 8 Spirits, 1 Adversary, 2 Scenarios, 20 Aspects, and 38 more cards, along with new mechanics like Incarna, Vitality tokens, and more. We expect to release Nature Incarnate with a phased approach similar to Jagged Earth.

Tune in to Handelabra Live every Tuesday at 3 PM Eastern on Twitch to catch previews of upcoming content!