What's New in Version 3.1.1
[p]This update has several improvements and bug fixes, including:[/p]
- [p]Mind-Shattering Song (Wandering Voice Keens Delirium) no longer causes the game to get out of sync in multiplayer.[/p]
- [p]The game will no longer get stuck if Shadows Flicker Like Flame (Dark Fire) has used Settle Into Hunting-Grounds and its Presence is destroyed.[/p]
- [p]Rumbling Earthquakes now properly counts as a Power that deals Damage for Bringer of Dreams and Nightmares (Violence).[/p]
- [p]Dahan in a land with Strife no longer shows the visual effect for not participating in Ravage after Wandering Voice Keens Delirium moves its Incarna to a land without Invaders in the Spirit Phase.[/p]
- [p]Fixed an issue in which disabling thresholds on Wandering Voice Keens Delirium's Mind-Shattering Song prevented the power from being used.[/p]
- [p]Undoing the fourth Growth option of Keeper of the Forbidden Wilds (Spreading Hostility) now properly returns Dahan moved via their special rule.[/p]
- [p]Dahan now participate in Ravage with Wandering Voice Keens Delirium when Strife is being ignored.[/p]
- [p]The Essence Disperses event no longer gets stuck if Shadows Flicker Like Flame (Dark Fire) moves a Presence instead of destroying it.[/p]
- [p]Inscrutable Journey no longer gets stuck in multiplayer if used in a land under the effect of Observe the Ever-Changing World.[/p]
- [p]Fixed an issue where if an Event effect increased Invader damage, you wouldn’t be given the option to decide whether Wandering Voice Keens Delerium's Incarna counts as Presence during a Ravage.[/p]
- [p]While playing with the Kingdom of Scotland, when the escalation for Scotland triggers, the Ocean may no longer be selected for escalation.[/p]
- [p]Fixed a problem interaction between Scapegoats and Russia 2+.[/p]
- [p]Panicked by Wild Beasts now properly allows Many Minds Move as One to decide its Sacred Site does not count as Beasts to permit an Invader Action.[/p]
- [p]Fixed an issue where while resolving the event Lesser Spirit's Imperiled, if the Minor Power discarded would remove Blight, the name of the Blight Card could be seen while the island is still Healthy.[/p]
- [p]Fixed issue with loading bonus growth game not allowing undo properly in first Spirit Phase.[/p]
- [p]If Widespread Clearcutting flips the Blight Card, using Undo afterward no longer causes its effect to occur again.[/p]
- [p]Fixed a problem where Civil Unrest could choose an invalid land under the effect of Weave Together the Fabric of Place in certain situations.[/p]
- [p]Flow Downriver, Blow Downwind may now push Invaders to an Isolated land.[/p]