Multiplayer Public Beta Update: Version 1.4.13
This update for the Multiplayer Public Beta includes bug fixes for problems reported by you, the players. Thanks for sending in your feedback, it's an essential part of getting multiplayer ready for everyone.
If you'd like to join the public beta, visit our website to learn all the details.
We are continuing to work on various areas to streamline multiplayer gameplay by reducing voting and allowing simultaneous choices for different players, where possible. If you see a specific problem, please report it in-game when you see it and we can look into it. That will be more helpful to us than general requests for streamlining.
[h2]Development Roadmap[/h2]
Keep track of our development progress on the public beta Trello board. Please note that several items are still in development and are not yet available:
Notable fixes in this update:
If you'd like to join the public beta, visit our website to learn all the details.
We are continuing to work on various areas to streamline multiplayer gameplay by reducing voting and allowing simultaneous choices for different players, where possible. If you see a specific problem, please report it in-game when you see it and we can look into it. That will be more helpful to us than general requests for streamlining.
[h2]Development Roadmap[/h2]
Keep track of our development progress on the public beta Trello board. Please note that several items are still in development and are not yet available:
- Various scenarios are not yet playable in multiplayer
- In-game invites via URL/Discord
Notable fixes in this update:
- Fixed a problem where the game could get stuck in certain Spirit Phase situations with Ocean's Hungry Grasp.
- Fixed a crash with using undo and Serpent Slumbering Beneath the Island.
- Fixed an issue where undo could result in an incorrect game state with Thunderspeaker while the island is being blighted.
- Fixed a disappearing animation when revealing a fear card using Spirits May Yet Dream.