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Spirit Island News

What's New in Version 1.1.1

This update includes various bug fixes, notably:
  • Fixed an issue where Gift of Strength (Vital Strength of the Earth innate power) would not always work properly.
  • The Ritual of Terror wil no longer be incorrectly activated again when using Undo or resuming the game.
  • Gaining enough elements from the second level of Serpent Wakes in Power can now unlock the third level.
  • Flame's Fury now correctly interacts with powers that damage a fixed number of Invaders or a certain type of Invader.
  • Ocean's Hungry Grasp can add Presence via a power to an ocean on a board without their Presence.
  • Bringer of Dreams and Nightmares no longer incorrectly pushes pieces an extra time in some cases.
  • Invaders priotize damaging already-damaged Dahan during Ravage.
  • Elemental Boon now works properly with Serpent's Any element gain.
  • Fixed an issue where Ravage order could not be controlled in Dahan Insurrection.

Promo Pack 1 Arrives in Spirit Island Version 1.1

Version 1.1 of Spirit Island has been released with support for the Promo Pack 1 DLC. Promo Pack 1 includes two Spirits: Heart of the Wildfire and Serpent Slumbering Beneath the Island. Each Spirit has four unique Power Cards.

https://store.steampowered.com/app/1409120/Spirit_Island__Promo_Pack_1/

Many Spirits can sense the immense Serpent deep below. It is mostly asleep, and its influence on the land above is limited, but the Invaders' Blight already begins to sting it towards greater wakefulness.

The Wildfire is a spirit of natural destruction... and renewal after destruction. A long-standing friend of the Dahan, it glories in their fires and sparks. It spares their villages as best it can, and fights the Invaders in large part for them.

If you backed the Indiegogo campaign at Deluxe Edition or higher, a Steam key for Promo Pack 1 awaits you in your BackerKit dashboard under Digital Downloads.

Cartography

If you enjoy the look of the Thematic Map, but prefer the gameplay of the Balanced Map, you're in luck! This update adds support for an alternate terrain style for the Balanced Map so it has the visual style of the Thematic Map. Give it a try in the Options screen!



Other Improvements

This update includes a few other improvements and fixes, including:
  • Improved the 3D map display when a land is crowded with pieces.
  • Improved various sound effects and music.
  • Full size boards on the New Game screen are now shown in the same orientation as the small board.
  • Connected gamepads or joysticks should no longer cause the map to scroll.
  • Fixed a problem where rotating boards in the New Game screen could cause strange behavior.
  • Fixed a visual glitch where damage to Invaders with extra health would appear to not clear in Time Passes.
  • Fixed a problem where Blight added by Bringer of Dreams and Nightmares would not destroy Presence.
What's Next: Branch & Claw, Mobile, & More!
We're happy to announce that we have officially started development on the Branch & Claw expansion. There's no release date to share just yet, but stay tuned to our Twitch channel for previews as development progresses.

We are also planning to bring Spirit Island to iOS and Android tablets (and potentially phones) by the end of the year.

Two more stretch goals earned from the crowdfunding campaign remain:
  • Adversarial Appearance - Adversary-specific visuals for Invader pieces
  • Spirit Styles - Alternate artwork for each Spirit

Plus, we still owe Deluxe Edition backers an exclusive digital playmat. If you've enjoyed the customization options we added to Aeon's End, you might be looking forward to that!

We're also still considering several other major items for the future, including the Jagged Earth expansion and integrated online multiplayer.

What's New in Version 1.0.3

Spirit Island has officially launched, and we're continuing to work on improving it! This update brings new visuals along with plenty of small features and fixes.

[h2]Alternate Thematic Map Style[/h2]
The Thematic Map has great artwork, but it can be hard to tell the lands apart during a heated game. A new option allows you to use the visual style of the Balanced Map on the Thematic Map.



This update includes several more improvements and fixes:
  • Encompassing Ward is changed to read: "Target Spirit provides Defend 2 in each of its lands." This means that the Defend effect is updated if Presence is moved or removed.
  • Difficulty levels are shown on Adversary panels.
  • Adversary level can be changed in the New Game screen by clicking the full card directly.
  • The Gain a Power interface allows interacting with the game behind it, and can be moved around on the screen by dragging it.
  • Added an option to disable all animations in the game.
  • Spirit artwork is shown on the map in their "home land" on their starting board.
  • Fixed: The game can get stuck when losing due to Sweden's Heavy Mining effect.
  • Fixed: The game can progress in the background while menus and other panels are visible.
  • Fixed: The Thematic Map is missing some adjacencies between boards (at the center of the island, and between oceans and lands on other boards).
  • Fixed: Using Winds of Rust and Atrophy can cause the game to lag while targeting.
  • Fixed: The Ritual of Terror cannot be performed twice in the same phase.

[h2]What's Next[/h2]
We're breaking ground on the two promo Spirits unlocked by campaign stretch goals: Heart of the Wildfire and Serpent Slumbering Beneath the Island. If you want to be the first to see them in action, follow our Twitch channel and tune in on Tuesday evenings for Handelabra Live!



[h2]Version 1.0.4 Hotfix Update[/h2]
Fixed: Using Undo with Ocean can cause a problem where it gathers Presence into the Ocean during Growth twice.

Hotfix Version 1.0.2

Version 1.0.2 is now available. This update fixes two serious issues:
  • The game can freeze on the Loading screen on Windows 10 systems.
  • Quick Play with 2 Spirits can generate an invalid thematic board layout.

We are working on a larger update with more fixes and new features, so stay tuned!

Hotfix 1.0.1 Now Available

With every launch comes a few inevitable bugs, and Spirit Island is no exception! Version 1.0.1 is now available with a few quick fixes:
  • The tutorial will no longer skip through the first section.
  • Statistics for Adversaries and Scenarios will now be recorded correctly.
  • Improved the icons for the Powers Awakened and Elemental Mastery achievements (and their progress indicators in the Card Library).
  • You can no longer remove a board that would cause an illegal map in the New Game screen.
  • Sweden's Stage II Escalation Effect no longer allows them to explore lands they shouldn't have.
  • Added missing Thematic board adjacency between Northeast Ocean and East Jungle 1.