Horizons of Spirit Island expands the hit tabletop game with more Spirits and island boards to increase replayability and improve accessibility for newer players. It features all the content from the tabletop game of the same name, designed by R. Eric Reuss. The five new Spirits are designed to be ideal for those playing a Spirit Island game for the first time, and three new island boards allow for even more island combinations!
https://store.steampowered.com/app/2419040/Spirit_Island__Horizons_of_Spirit_Island/

[h2]Horizons of Spirit Island includes:[/h2]
- Spirit - Devouring Teeth Lurk Underfoot: Long ago, the being which would become this Spirit was a small, territorial Spirit of the sand-by-water. It waited patiently for small prey to approach, then frightened them towards its waiting maw; when fresh prey was scarce it would scavenge. Most such Spirits stay tiny, but this one happened to take a bite out of Ember-Eyed Behemoth..
- Spirit - Eyes Watch From the Trees: Even after centuries, the Dahan find many things about this Spirit somewhat enigmatic. It warns of danger, helps those lost or injured in the forest, and only works mischief on aggressors and the arrogant. Back in the days of the First Reckoning, its faint whispers were a source of dread, but to current generations they're a familiar and expected part of the island.
- Spirit - Fathomless Mud of the Swamp: The Island has many swampy deltas along its coasts. Some are fairly navigatable, while others are mazes of murky water, tangled trees, and land that isn't nearly so solid as it appears. This Spirit is one of these latter sorts, with a penchant for spreading - it likes getting everywhere, slowly turning solid ground into muck and mire.
- Spirit - Rising Heat of Stone and Sand: Even after centuries, this Spirit remains a bit unclear on why living things get so unhappy about fatal dessication, but the Dahan make such pleasant patterns across its sands that it's happy to forbear.
- Spirit - Sun-Bright Whirlwind: A Spirit of sun-warmed and gusting air. It spins leaves and dust into miniature cyclones, playfully snatches at small unsecured objects, and sometimes - when joyful, or upset, or full of the vigor of nature - howls across the island, bending trees and abrading the landscape with pebbles, twigs, shells, and the occasional bird nest.
- Island Boards: F, G, and H
[h2]What Else?[/h2]
The low level game engine Spirit Island is built on has been modernized to improve performance, quality and compatibility.
The minimum system requirements have changed for macOS and Linux:
- macOS High Sierra 10.13+, Apple Silicon or x64 architecture
- Linux: Ubuntu 20.04, Ubuntu 18.04, and CentOS 7, x64 architecture
This update also includes several fixes and improvements, including:
- Various core game cards have improved wording introduced in Horizons of Spirit Island, including the Downgrade keyword.
- Power tooltips now indicate why a power cannot be used during the power phase (for example, if it requires a sacred site and you do not have one).
- Towns and Cities with +2 Health now show 2 + icons properly.
- Flame's Fury now applies the damage increase properly to repeats of Creepers Tear Into Mortar.
- Fixed some issues related to undo and Event cards.
- Fixed a problem with repeating a Power several times with different effects.
- Fixed incorrect interaction between Explorers are Reluctant, Quarantine, and Immigration effects.
- Immigration Slows no longer prevents all builds instead of just regular builds.
- Discord fear card now checks for end of game at the correct time.
- Fixed issues with undoing growth in certain situations.
- Fixed a problem in Second Wave where an incorrect blight pool total could occur after switching blight cards.
- Ocean in Play now works properly with Blight and Event cards.
[h2]What's Next?[/h2]

We know you want to know! The massive expansion
Jagged Earth is well in development, and we're looking forward to showing you sneak peeks on our
Twitch channel to show our progress. Stay tuned!