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  3. Patch #7 for Future Fragments IS NOW LIVE!

Patch #7 for Future Fragments IS NOW LIVE!

PATCH #7 IS NOW LIVE!
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This patch has a small handful of gameplay quality of life improvements and bugfixes, as well as a significant assortment of new sound effects added.

However, there's a LOT more we've got done behind the scenes that'll be in the next patch, but we didn't want to put it in until it was 100% complete.

And speaking of that next patch, we're happy to announce that the next patch will have all remaining story segments left without voicework or finalized script finished off!

[h2]This "core content complete patch" will release during September 2025 if all goes well.[/h2]

After that patch is out, we'll be focusing on free DLC for the game, including, but not limited to:
  • The level editor
  • Speedrun mode
  • More NPCs
  • "Challenge" map packs

And of course any bugfixes needed.

We're also doing a 1 week sale for this patch for 20% off, as a celebration for having locked in a date for the "all core content in" patch, starting the minute this post goes up!

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[/p][h3]CUTSCENE FIXES / ADDITIONS:[/h3][p]
  • Added a pink "!" over Faye's head for the P6M2 double machine scene trigger in the Gratification Factory
  • Added more flag settings to Jon Struger's scene in P3M2, Faye's scene in P2M2, and Spartacus's scene in P1M5, all in the Celodst Resupply
  • Removed a line from a cutscene variant in the Volcanic Mines Hub Room scene when you return to the room that was giving conflicting info about your objectives
  • Removed the RNG required to trigger a specific Faux Ending
  • Edited a rare variant with a Faye conversation to remove plot hole regarding what Vie should know about Talia/Faye
  • Fixed a variant of Mackster's scene in P3M5 of the Volcanic Mines to play the correct voice lines for two lines
  • Fixed a bug that occurred when triggering a specific Faux Ending
  • Fixed a sound effect not playing during the Expander CG scene in the Uncharted Wildwoods
  • Fixed a variant of the ADMN Spawner's defeat scene in the Volcanic Mines that had a missing parenthesis
  • Fixed missing audio during Lux Lynns' scene in P3M6 of the Uncharted Wildwoods
  • Fixed an incorrect line during the "return to Save Pad" scenes in the Hub for the Uncharted Wildwoods
  • Fixed two line errors in Voitiry Cuillei's scene in Room 3 (Shifted Brane) in The End

[/p][h3]OTHER CHANGES / FIXES / ADDITIONS:[/h3][p]
  • Added over 200 sound effects throughout the game
  • Added alternate health orb sprites for the Uncharted Wildwoods and The End
  • Disabled self-stunning in multiple locations to prevent players from respawning in unintended places
  • Disabled the auto-jumping cybermine effect during the Vie fight in the Uncharted Wildwoods as a temporary solution to an existing bug
  • Changed the layout for the Miasma Containment Area (Fragment Room) in the Celodst Resupply, to prevent a rare possibility of the player overshooting the Fragment if they used a Magma Dash at the absolute boundary of the cutscene trigger, which would softlock the game
  • Fixed issues with numerous existing SFX
  • Fixed icons on the megamap showing in unexplored rooms when in a transition module
  • Fixed the portal not being visible on Room 42 of The End
  • Fixed the current objective not showing while travelling between Nodes
  • Fixed the gallery music not working correctly
  • Fixed volume issues when setting options on the title screen
  • Fixed WREN saying his fight dialogue while in the Laboratory
  • Fixed a rare issue with the Gratification Factory Hub where you could spawn upside down on the Save Pad after completing a Path
  • Fixed landing on top of the end-path roots of P1M4 of the Uncharted Wildwoods if you jumped as far as possible before activating the scene
  • Fixed visual inconsistencies in P4M3 and P1M5 of the Volcanic Mines
  • Fixed Talia being able to spawn in an unintended place in the Gratification Factory's first QA Room if you used a Magma Dash while entering it


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[/p][h2]That's all for now, until the September 2025 patch; we're looking forward to having all core content complete for you all!

And once you've tried the patch out, we'd like your feedback on it in a review if you get the chance![/h2][p]
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[/p][h3]Social Media links:[/h3][p]
Discord Twitter Bluesky NOTE: There is NSFW content posted often on our social media.[/p]