Patch #7 for Future Fragments IS NOW LIVE!
PATCH #7 IS NOW LIVE!
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This patch has a small handful of gameplay quality of life improvements and bugfixes, as well as a significant assortment of new sound effects added.
However, there's a LOT more we've got done behind the scenes that'll be in the next patch, but we didn't want to put it in until it was 100% complete.
And speaking of that next patch, we're happy to announce that the next patch will have all remaining story segments left without voicework or finalized script finished off!
[h2]This "core content complete patch" will release during September 2025 if all goes well.[/h2]
After that patch is out, we'll be focusing on free DLC for the game, including, but not limited to:
- The level editor
- Speedrun mode
- More NPCs
- "Challenge" map packs
And of course any bugfixes needed.
We're also doing a 1 week sale for this patch for 20% off, as a celebration for having locked in a date for the "all core content in" patch, starting the minute this post goes up!
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[/p][h3]CUTSCENE FIXES / ADDITIONS:[/h3][p]
- Added a pink "!" over Faye's head for the P6M2 double machine scene trigger in the Gratification Factory
- Added more flag settings to Jon Struger's scene in P3M2, Faye's scene in P2M2, and Spartacus's scene in P1M5, all in the Celodst Resupply
- Removed a line from a cutscene variant in the Volcanic Mines Hub Room scene when you return to the room that was giving conflicting info about your objectives
- Removed the RNG required to trigger a specific Faux Ending
- Edited a rare variant with a Faye conversation to remove plot hole regarding what Vie should know about Talia/Faye
- Fixed a variant of Mackster's scene in P3M5 of the Volcanic Mines to play the correct voice lines for two lines
- Fixed a bug that occurred when triggering a specific Faux Ending
- Fixed a sound effect not playing during the Expander CG scene in the Uncharted Wildwoods
- Fixed a variant of the ADMN Spawner's defeat scene in the Volcanic Mines that had a missing parenthesis
- Fixed missing audio during Lux Lynns' scene in P3M6 of the Uncharted Wildwoods
- Fixed an incorrect line during the "return to Save Pad" scenes in the Hub for the Uncharted Wildwoods
- Fixed two line errors in Voitiry Cuillei's scene in Room 3 (Shifted Brane) in The End
[/p][h3]OTHER CHANGES / FIXES / ADDITIONS:[/h3][p]
- Added over 200 sound effects throughout the game
- Added alternate health orb sprites for the Uncharted Wildwoods and The End
- Disabled self-stunning in multiple locations to prevent players from respawning in unintended places
- Disabled the auto-jumping cybermine effect during the Vie fight in the Uncharted Wildwoods as a temporary solution to an existing bug
- Changed the layout for the Miasma Containment Area (Fragment Room) in the Celodst Resupply, to prevent a rare possibility of the player overshooting the Fragment if they used a Magma Dash at the absolute boundary of the cutscene trigger, which would softlock the game
- Fixed issues with numerous existing SFX
- Fixed icons on the megamap showing in unexplored rooms when in a transition module
- Fixed the portal not being visible on Room 42 of The End
- Fixed the current objective not showing while travelling between Nodes
- Fixed the gallery music not working correctly
- Fixed volume issues when setting options on the title screen
- Fixed WREN saying his fight dialogue while in the Laboratory
- Fixed a rare issue with the Gratification Factory Hub where you could spawn upside down on the Save Pad after completing a Path
- Fixed landing on top of the end-path roots of P1M4 of the Uncharted Wildwoods if you jumped as far as possible before activating the scene
- Fixed visual inconsistencies in P4M3 and P1M5 of the Volcanic Mines
- Fixed Talia being able to spawn in an unintended place in the Gratification Factory's first QA Room if you used a Magma Dash while entering it
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[/p][h2]That's all for now, until the September 2025 patch; we're looking forward to having all core content complete for you all!
And once you've tried the patch out, we'd like your feedback on it in a review if you get the chance![/h2][p]
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[/p][h3]Social Media links:[/h3][p]
Discord Twitter Bluesky NOTE: There is NSFW content posted often on our social media.[/p]