Weekly Progress Report #16 for Future Fragments

[h2]VISUALS[/h2]
- A few updates to some visuals here and there.[/h3]
[h3]
[h2]GAMEPLAY[/h2]
- Finally, the game is now playable from start to end! (minus cutscenes, stealth/lab area, and the true final boss)
- Additionally, the final version of the intended Ice Charge Shot has been implemented; you can see stills of it to the right.
- The new Ice Charge Shot travels in an arc; the longer it’s in the air, the more damage and the bigger the explosion radius.[/h3]
[h3]
[h2]STORY[/h2]
- Cutscene scripts are, unsurprisingly, still being worked on.[/h3]
[h3]
[h2]AUDIO[/h2]
- Work continues on the 42 ending songs; 22 are left.
- Casting for the remaining cutscenes is continuing.[/h3]
[h3]