Weekly Progress Report #24 for Future Fragments

[h2]VISUALS[/h2]
- Work on the Gold Databanks and NPC H-scenes continues.
- All parallax backgrounds are in and working.[/h3]
[h3]
[h2]GAMEPLAY[/h2]
- Text boxes can now be hidden during cutscenes/CGs.
- Small amount of behind the scenes features added.
- For example, we added flexibility to the cutscene editor, including a “goto tab” option & special NPC functionality.[/h3]
[h3]
[h2]STORY[/h2]
- Cutscene scripts are, unsurprisingly, still being worked on.[/h3]
[h3]
[h2]AUDIO[/h2]
- Casting for all non-game over CGs has been completed...
- ...besides 7 remaining roles we’re just waiting on replies for.
- As a result though, voices for cutscenes are being recorded.[/h3]
[h3]