1. Door Kickers 2
  2. News
  3. Patch v1.12

Patch v1.12

[p]- fixed an incorrect doctrine setting[/p][p]- fixed bug where muzzle drop distance would depend on weapon category (instead of relying on animation/models alone)[/p][p]- buffed some Allies [/p][p]- added support for day/night-only equipment graphics (see HelmetNVG in head_attachments.xml for examples)[/p][p]- fixed NSPUM2 glow on day missions[/p][p]- NVG slot for Night Vision Scopes glow renamed to nvg_scope[/p][p]- fixed ALT shooting debug not using default doctrines for non-squad troops[/p][p]- fixed mods-related crash when entities are missing from a RMG Enemy Group (check for errors in log file)[/p][p]- fixed the need to specify correct max anchors on RMG Tiles[/p][p]- fixed NWS PKM wrong maneuverability stats[/p][p][/p]