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Patch Notes - 7th August

Hey all,

Thanks for all your feedback.
This has allowed us to make a number of fixes, listed below.

[h3]Fixes :[/h3]
  • Fixed an issue where the player could get stuck if the bomb explodes during a specific point in the Rapappa animation in chapter 4.
  • Fixed an issue where the player could get stuck in chapter 4 if he uses the hammer on the energy gauge less than 3 sec after picking it from the chest.
  • Fixed an issue where the player could get stuck at the beginning of the Rogue Quizz in chapter 6 because the Narrator's lamentation did not stop.
  • Fixed an issue where the symbols no longer collide with the Transfert Box during the second phase of the TicTacToe in chapter 6.
  • Fixed an issue where non-interactive door-related sequences in chapter 1 could be interrupted by narrator dialogue, leading to a softlock.
  • Fixed an issue where you could unlock a hint while the hint interface was closing and after that the hint was no longer displayed.


[h3]Improvements :[/h3]
  • Slight increase in the time interval to make the paper guy fall in chapter 4.


[h3]Known Issues:[/h3]
  • WARNING : In the chapter selection screen. If you click on a chapter while you have the Continue button and answer "No" to the confirmation prompt, then click on Continue, this will load the chapter you clicked. You will then lose your current chapter progress if this chapter is not the chapter corresponding to the save.
  • In chapter 3, after having got the sword, if you use the Home stone during the screen change, it is possible to move the lily pad before the hero falls into the water which can cause a softlock.


Good game everyone!