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Sir Whoopass™: Immortal Death News

Tales from the dev side #3

- "Ah so.

After fumbling through that maze in near-complete darkness, THIS is what's next.

A dilapidated old bridge, brimmed with all kinds of drooling, insane Orcs - whose only desire right now is to strike their rusty blades through my whoopass armour.

And on top of that, some kind of horrifying, gigantic hammers swinging back and forth across the bridge.

"This way", she said... "This way".

Yeah, thanks a bunch for the guidance, Lucy. We'll talk more about this later.
I hope.

Crap."





Have a nice weekend, all! ːsteamhappyː

Tales from the dev side #2

Hello all!

The journey with Sir Whoopass continues, and in this column we'll try to publish some insights from the development of the game on a somewhat regular basis.

This week we have gotten a scheduled appointment with one of the characters in the game - a fire casting shaman, "Keith"! (the quotes will get an explanation below)

We were very excited to have succeeded in getting some room in his busy calendar, and we had prepared some questions for him. Maybe the interview did not go perfectly well.. And it's a little bit long. But anyway, it's included below for you all! Enjoy!

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I = Interviewer, S = Fire casting shaman

I: Hello there!
S: Hi.

I: So, you are a fire casting shaman, from what I've been told?
S: That's correct.

I: What's your name?
S: You can call me Keith.

I: ...So your name is Keith? Is that a common fire casting shaman name?
S: No it's not my real name. But I'd like to call myself that, to honor Keith Flint. You know, the guy in The Prodigy(tm). God bless his soul.

I: I see! The Prodigy(tm) - do you like their music?
S: Oh yes. Firestarter is my favourite song.

I: Ah - so ---
S: And Ring of fire, by Johnny Cash. That's a good one too.

I: ..Ok. Yes that's a nice song. But now - let's talk about the game! Sir Whoopass - Immortal Death! Can you tell us something about your part in the game?
S: Naah. I really don't want to talk about the game.

I: Ehh, what? You don't want to talk about the game?
S: No. Quite frankly, I'm kind of tired of talking about it - I've done interviews all week about it, man.. Let's talk about something else, or I'm outta here.

I: ...uh... But .. We are here to get some information about the game.. That's the whole point?
S: Sorry man, pick something else to ask about.

I: Hmm. Ok. So... Uh... Do you.. Have any role models?
S: - Yeah! The Human Torch! You know, the guy from the Fantasic Four? He's really cool.

I: Ah, yes I remember him.. The burning guy, right? He's cool, yeah.. Uhm..
S: Totally - can you imagine, being able to actually generate fire - from your own body? How cool is that??

I: ..Uh, yeah.. But, you can do that too, right? Generate fire, being a fire casting shaman and all?
S: Yeah I know!! HAHA! - But, can YOU image that? HAHAHAHAHA...

I: ... haha.. uh.. I guess it would be cool...
S: ...HAHAHAHAHAAHAHAHA.. (Here, "Keith" starts to shoot fire balls around)

I: Maybe we should end the interview here.
S: *woosh* *wooosh* ..HAHAHAAHAHHAHAH!! *woosh*

I: I'm leaving now. Thanks for the talk.
S: HAHAAHAAHAHAH!! *wooosh* *woosh*



----------------------->8-----------------------------

..And that's it for this week! Stay tuned for more information and interviews!
Have a nice weekend all! ːsteamhappyː

Tales from the dev side #1

Another week of hard work has come to an end.

Dardan, Gnur, Azrak and Girra are chilling by the fireplace, down in the gloomy dungeons of Friggvir, contemplating - whatever it is, orcs with infinite powers would contemplate.

- Which is another way of saying, "Who knows?".

What IS known, however, is that Girra is a wee bit frustrated over the bad wifi connection, while browsing Orcbook on her aePad..



Have a nice weekend, all ːsteamhappyː

A first update

Hey all!
Yes, we are still alive and working hard on Sir Whoopass - Immortal Death (SWA).

We have received great reponse on our teaser trailer - better than we could hope for, and that makes us very happy. :-) Thanks alot!

Many have asked, and we feel compelled to share some information with you all - so here are some Q&A:

Q: Will it be released in 2020?
A: So far, we have announced the release of SWA "soon", or told you "fall 2020", or said "in the end of 2020". However, this has changed. We want to create a great game, and we felt that our initial plan for the game was a bit too rushed, and it wouldn't make the game turn out as good as we would want it to be. So we won't be able to release it in 2020 - we're really sorry about that. The current goal for 2020, however, includes to get a gameplay trailer out, and to get some serious beta testing going on.

Q: When will it be released?
A: Our new, still somewhat fuzzy, goal is to get it out during the earlier part of 2021.

Q: Will it be a full release?
A: No, it will be released in parts/chapters. We have yet to decide the specific details on this maneuver.

Q: Will it be in [language that is not English]?
A: No, probably not. The plan right now is to release it in English. Future updates might add additional languages though.

Q: Is that the cyclops from Dragon's Dogma?
A: No. But they're similar (oh and also - our cyclops is actually Mexican).

Q: Is that a dragon or a wyvern?
A: Yes! ;-)

Again, thanks for all the feedback so far, it really helps us keeping motivated in our quest to get Sir Whoopass out to you guys!