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  3. 7.7.26

7.7.26

[h3]ADDED[/h3]
  • New setting: hide enemy's HP. This will simply disable the HP on the UI for any units that you do not have any relation with (enemies/neutrals).
  • New US tank unit: M4A3E2(76)W Jumbo.


[h3]CHANGED[/h3]
  • Soviet Br-5 range + 1 (it had the exact same stats as the ML-20 152mm otherwise).
  • Stalingrad '43 difficulty/balance.
  • You will now be able to divert to Overlord in the Allies campaign after completing Monte Cassino.


[h3]FIXED[/h3]
  • Supplies rate on UI when hovering with the mouse over an enemy unit (or any other than the current player's) would use the current player as reference to calculate the supplies, often showing 100%. This was a UI bug and not an actual gameplay bug as when the AI played it would use itself as a reference and have the proper supplies rate applied.
  • AI sending back all of its units back into its reserve if there was no victory points on the map (bit of an odd setup but I got people making tactical battles for mods and this was an edge case).
  • Tiles holder in the map editor would not scroll left/right (only react to direct mouse drag with the left mouse button).
  • Transfer unit window could go outside of the screen if popping up near the screen's edge.
  • The scenario 'Battle of the Bulge' showed 'Battle of Bulge' in the localization file in English.
  • Some French localization issues.