1. Hex of Steel
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  3. 7.7.40

7.7.40

[h3]CHANGED[/h3]
  • Multiplayer compatibility version.
  • Faction change cost: reduced when switching to neutral (old formula only counted players you were at war with, but not if they got vanquished entirely or not).
  • Steam Workshop Mods Manager menu UI + code rewrite.


[h3]FIXED[/h3]
  • Notifications menu not properly scaling with your screen's height.
  • Units would not move to destination tile in very specific case: enemy land mine on one tile + enemy unit on an adjacent tile + ZOC setting ON.
  • Localization typos.
  • Minor issues with some scenarios.
  • Units editor resetting the active mod whenever you left the menu, giving you the 'you need to select a mod' message every time you tried to mod any unit afterward.
  • AI planes would not perform attacks when it should have in some cases.
  • Video player for video wallpaper in main menu would stretch the video content.
  • Steam API callbacks were called twice instead of once per frame.
  • In specific cases, Steam mods would remain as numbers (ID) in the Mods Manager, instead of displaying their actual name.
  • Most likely fixed the 'spotted units' icons not clearing out when they should (radar/sonar).