8.1.2
Last update of the year :)
Happy new year in advance to everyone!
[h3]ADDED[/h3]
[h3]FIXED[/h3]
Happy new year in advance to everyone!
[h3]ADDED[/h3]
- Confirmation window when you are about to pick a policy from one category where you already have an active policy (to warn you about the fact that only one policy can be active per category).
- New setting: auto skip previous turn summary window (under Misc category).
- Possibility to leave an online PBEM game without any penalty when 48h has passed since the last player played its turn.
- Joining the last slot in an open online PBEM game will now automatically take you to the 'continue' menu saving you a click.
- (SteamDeck) Virtual keyboard will now properly appear/disappear when handling inputfields.
- (SteamDeck) Proper zooming with L1/R1.
- (Mobile) new mod quality setting (low, medium, high) to allow user with little RAM to still run mods.
- (Mobile) import mod button in the mods menu to circumvent Google's restrictions on storage access.
[h3]FIXED[/h3]
- Online chat public channels had issues, as a result you would see almost no one online or everyone would be split in small sub groups.
- Online PBEM games where you were playing more than one nation in a row would send the data to the server after every turn you played instead of letting you play through all nations at once.
- In online PBEM games where you were playing more than one nation in a row would set you as the active player even when it was someone else's turn.
- An email would be sent every time a player occupied a new seat in an online PBEM game even though he had already joined once.
the game session (when choosing to play more than 1 nation for example). - An email would be sent every time a player left an online PBEM game even though he had not emptied all its seats.
- Coastal artillery and land mine properties never resetting when upgrading/downgrading units.
- Southampton was a city inland in the Sea Lion South scenario.