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  3. 8.1.2

8.1.2

Last update of the year :)

Happy new year in advance to everyone!

[h3]ADDED[/h3]
  • Confirmation window when you are about to pick a policy from one category where you already have an active policy (to warn you about the fact that only one policy can be active per category).
  • New setting: auto skip previous turn summary window (under Misc category).
  • Possibility to leave an online PBEM game without any penalty when 48h has passed since the last player played its turn.
  • Joining the last slot in an open online PBEM game will now automatically take you to the 'continue' menu saving you a click.
  • (SteamDeck) Virtual keyboard will now properly appear/disappear when handling inputfields.
  • (SteamDeck) Proper zooming with L1/R1.
  • (Mobile) new mod quality setting (low, medium, high) to allow user with little RAM to still run mods.
  • (Mobile) import mod button in the mods menu to circumvent Google's restrictions on storage access.


[h3]FIXED[/h3]
  • Online chat public channels had issues, as a result you would see almost no one online or everyone would be split in small sub groups.
  • Online PBEM games where you were playing more than one nation in a row would send the data to the server after every turn you played instead of letting you play through all nations at once.
  • In online PBEM games where you were playing more than one nation in a row would set you as the active player even when it was someone else's turn.
  • An email would be sent every time a player occupied a new seat in an online PBEM game even though he had already joined once.
    the game session (when choosing to play more than 1 nation for example).
  • An email would be sent every time a player left an online PBEM game even though he had not emptied all its seats.
  • Coastal artillery and land mine properties never resetting when upgrading/downgrading units.
  • Southampton was a city inland in the Sea Lion South scenario.