8.3.3
[h3]ADDITIONS[/h3]
[h3]CHANGES[/h3]
[h3]FIXES[/h3]
- Auto recognition of more ship classes: Frigate, Corvette, Minesweeper, torpedo boat, escort destroyer.
[h3]CHANGES[/h3]
- Significantly reduced core units upkeep when in reserve on campaign scenarios only (from 50% to 10%). That tended to ruin scenario balance.
- Battle of France standalone scenario balance changes.
- Tripoli campaign scenarios balance changes.
[h3]FIXES[/h3]
- One upgrade cost issue with prototypes.
- One instance of infinite money through unit upgrades and mechanization.
- One instance of infinite manpower bug through recon units upgrade.
- One instance of infinite money through unit upgrade and policies.
- Major/Secondary VP property not being reset on tile when clearing a VP in the scenario editor.
- Script execution order mismatch between mobile and PC version.
- Flaw in AI consideration of what harbours were valid or not for deployment of naval units.
- Lag spikes on scenario opening (very noticeable on larger scenarios).