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  3. 8.3.3

8.3.3

[h3]ADDITIONS[/h3]
  • Auto recognition of more ship classes: Frigate, Corvette, Minesweeper, torpedo boat, escort destroyer.


[h3]CHANGES[/h3]
  • Significantly reduced core units upkeep when in reserve on campaign scenarios only (from 50% to 10%). That tended to ruin scenario balance.
  • Battle of France standalone scenario balance changes.
  • Tripoli campaign scenarios balance changes.


[h3]FIXES[/h3]
  • One upgrade cost issue with prototypes.
  • One instance of infinite money through unit upgrades and mechanization.
  • One instance of infinite manpower bug through recon units upgrade.
  • One instance of infinite money through unit upgrade and policies.
  • Major/Secondary VP property not being reset on tile when clearing a VP in the scenario editor.
  • Script execution order mismatch between mobile and PC version.
  • Flaw in AI consideration of what harbours were valid or not for deployment of naval units.
  • Lag spikes on scenario opening (very noticeable on larger scenarios).