Patch for #36
- Change : More steel from captured VPs (1/3rd more).
- Change : Panzer 38(t) E sees its armour increasing to 3 and its price increasing to 130.
- Change : Reinstated the AI planes going back to base when they have no more ammo or when they are low on fuel (I previously disabled it for easier bug fix, but as now everything seems fine I re-added it).
- Fix : Removing units in the map editor caused in-game crashes because it was not removing them properly. If you made custom maps, I advise quickly changing the number of players, so it will reset all list of units for the players and wont cause any crashes. If you made a map and never removed units, then its fine. Problem really came from removing units in the editor.
- Fix : Raining instead of snowing on campaign maps.
- Fix : Visual fo units clipping / glitching with activated option "follow AI movements".
- Fix : URSS AI crash/freeze because of the fact that I added the Sherman yesterday and did not do it properly apparently.
- Fix : Clicks going through the UI (all the buttons located in the bottom right corner of the screen).
- Fix : When clicking on the notification, if it is a unit that died and its tile was in the fog of war, previously clicking on the notification would illuminate the tile where the unit has died and therefore adding one tile to your field of view. The fix basically set the tile back to fog of war after it flashed.
- Change : Panzer 38(t) E sees its armour increasing to 3 and its price increasing to 130.
- Change : Reinstated the AI planes going back to base when they have no more ammo or when they are low on fuel (I previously disabled it for easier bug fix, but as now everything seems fine I re-added it).
- Fix : Removing units in the map editor caused in-game crashes because it was not removing them properly. If you made custom maps, I advise quickly changing the number of players, so it will reset all list of units for the players and wont cause any crashes. If you made a map and never removed units, then its fine. Problem really came from removing units in the editor.
- Fix : Raining instead of snowing on campaign maps.
- Fix : Visual fo units clipping / glitching with activated option "follow AI movements".
- Fix : URSS AI crash/freeze because of the fact that I added the Sherman yesterday and did not do it properly apparently.
- Fix : Clicks going through the UI (all the buttons located in the bottom right corner of the screen).
- Fix : When clicking on the notification, if it is a unit that died and its tile was in the fog of war, previously clicking on the notification would illuminate the tile where the unit has died and therefore adding one tile to your field of view. The fix basically set the tile back to fog of war after it flashed.