Update #54
- Added : Battle of Moscow (Scenario).
- Added : Battle of Stalingrad (Scenario).
- Added : Losing HP for every tile you move during winter. You can set it to 0 if you don't want it. Base value is 1, max value is 50.
- Added : Possibility to resize the image you import in the map editor. To do so, just maintain LEFT ALT and use the scroll of the mouse, it will rescale the image.
- Added : Lots of scrollbars, in all menus in the main menu, and in the store for the basket.
- Change : Slow AI mode works better. You should have even more time to carefully look at what the AI is doing.
- Fix : Mikoyan Gurevich had only 3 ammos instead of 4.
- Fix : Range not being updated and showing 100 all the time when hovering a unit.
- Fix : Weather problems, snow not falling when it was supposed to.
- Fix : AI starts playing before you hit the 'Start' button when having the AI playing first.
- Fix : Retreating units were not retaliating.
- Fix : When AI was attacking a unit, this unit would not retaliate at all.
Will continue to make more scenarios, I'm focusing on the eastern front at the moment as I wanted the game to be focused on there originally. Western front will come later.
- Added : Battle of Stalingrad (Scenario).
- Added : Losing HP for every tile you move during winter. You can set it to 0 if you don't want it. Base value is 1, max value is 50.
- Added : Possibility to resize the image you import in the map editor. To do so, just maintain LEFT ALT and use the scroll of the mouse, it will rescale the image.
- Added : Lots of scrollbars, in all menus in the main menu, and in the store for the basket.
- Change : Slow AI mode works better. You should have even more time to carefully look at what the AI is doing.
- Fix : Mikoyan Gurevich had only 3 ammos instead of 4.
- Fix : Range not being updated and showing 100 all the time when hovering a unit.
- Fix : Weather problems, snow not falling when it was supposed to.
- Fix : AI starts playing before you hit the 'Start' button when having the AI playing first.
- Fix : Retreating units were not retaliating.
- Fix : When AI was attacking a unit, this unit would not retaliate at all.
Will continue to make more scenarios, I'm focusing on the eastern front at the moment as I wanted the game to be focused on there originally. Western front will come later.