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  3. Update #63

Update #63

- Added : New complete map of Europe with over 500 cities (and airfields).
- Added : Scrollbar in the map editor.

- Change : BIG code optimization, the game will now no longer lag / freeze when playing on big maps when you want to deploy a unit, or when the turn of another player is starting. And to celebrate the fix of this bug / non-optimization, I specially RE made a map of Europe, way better, way more detailed, way bigger, its size is 190 x 190. I also provided a blank version of it, meaning it has no country set, it's just the map. You can use this one to set it up for another time period if you'd like :)

- Fix : AI spawning unit bug, not that it was actually cheating, but visually yeah it would be cheating even though in the code every unit was the same, so you might have thought that he was spawning countless units but actually it was the same one, so if you attacked one of those 10, the 10 would have lost HP. Anyway, that's fixed.

- Fix : Hum, I've been fixing different bugs for the last 3 days and also been releasing numerous updates, and I must admit that I lost track of the bug fix at some point and also got into other stuff so, yeah, can't provide with anything on paper, sorryy. What I can tell though, is I haven't fixed the bug of a unit being stuck in between 2 tiles. For info, I played an hour yesterday, and i did not witness anything of this sort. So, I am even more confused. Now I know people told me it was rare, and as soon as you press next turn its fixing itself, but still, THIS IS WEIRD. So idk what to do about it, for now, it'll stay a ghost ...

Enjoy the new map, enjoy the new stability / performances :)