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Update #63.2

- Fix : At the start / on load of any scenario, if your plane had either bombs, rockets or torpedoes and had full ammo, it would start with 4 / 5 ammo, instead of 5 / 5.
- Fix : Potential crash / freeze for the AI and for the player with heavy bombers when not having a target.
- Fix : Horse on infantry before 1918.
- Fix : When attacking a fighter with your fighter, if this fighter was considered as an escort fighter having like a bomber near it, it would attack you twice / retaliate twice. Thinking it was the bomber that got attacked.
- Fix : The little green arrow staying green as "can move" for recon units that moved ONCE but USED ALL of their MPs.
- Fix : Kubelwagen had a visibility of 5 hexes (wtf?).
- Fix : Plane don't suffer from cold damage anymore when flying, as infantry or tanks do.
- Fix : Notifications did not work with the loss of a VP captured by the enemy.

That's it, some bugs I noticed and fixed after playing, here's the gameplay video I made yesterday : https://www.youtube.com/watch?v=7wosuSZIObI&list=PL2xmY2D88BLhbm52sWgu_Ab_-ucU4S3M-&index=6&t=181s