Update #64
- Added : Brand new mechanics for supplies. The supply quantity you can get to your unit will now be influenced by several factors. Turn this extra feature on, or off in the settings. Boats and planes are not concerned, as they in all cases will resupply in a harbour, or at an airfield. This concerns only ground units.
Basically, instead of getting 100% of supplies regardless of your position on the map or of the circumstances, this 100% will now be subject to changes if you turn on the feature.
As long as you maintain a direct connexion with a road with your unit, you will get 100% of supplies, regardless if the city is 100 tiles away or 5 tiles away.
Now if on this supply line, between the city / harbour and your unit, there is an enemy unit, then your supplies are cut, and you won't be able to resupply at all.
Now if your unit is in the forest or in the plains or a couple of tiles AWAY from the nearest road, then you will not have 100%, you will get less per tile and per type by the cost of the tile in movement points. Meaning if between you and the nearest road there is a forest tile, you will get 97%. Etc.
Now another case, if you just landed, and there is only an ocean between you and the nearest VP, well it is going to be 5% less per sea tile.
If there are 3 tiles of sea between you and the nearest friendly harbour, you will be resupplied at 85%.
I think i explained it all, AI obviously follows the same rules !
Have fun with this new mechanics, let me now what you think of it please :)
If there are things that are not working as they should or if you have questions or idk anything that bothers you, please let me know either here or on the discord server, thanks !
Basically, instead of getting 100% of supplies regardless of your position on the map or of the circumstances, this 100% will now be subject to changes if you turn on the feature.
As long as you maintain a direct connexion with a road with your unit, you will get 100% of supplies, regardless if the city is 100 tiles away or 5 tiles away.
Now if on this supply line, between the city / harbour and your unit, there is an enemy unit, then your supplies are cut, and you won't be able to resupply at all.
Now if your unit is in the forest or in the plains or a couple of tiles AWAY from the nearest road, then you will not have 100%, you will get less per tile and per type by the cost of the tile in movement points. Meaning if between you and the nearest road there is a forest tile, you will get 97%. Etc.
Now another case, if you just landed, and there is only an ocean between you and the nearest VP, well it is going to be 5% less per sea tile.
If there are 3 tiles of sea between you and the nearest friendly harbour, you will be resupplied at 85%.
I think i explained it all, AI obviously follows the same rules !
Have fun with this new mechanics, let me now what you think of it please :)
If there are things that are not working as they should or if you have questions or idk anything that bothers you, please let me know either here or on the discord server, thanks !