Update #66
- Added : New morale feature (optional in the settings). Your unit will be granted a 15% attack bonus when having very good morale (green) and a 15% attack penalty when having very low morale (red). In between you have grey (neutral, okay, normal) granting +5% attack. And Yellow (low moral) adding a 5% attack penalty.
- Added : Now shows the XP being added or removed on the screen with a star plus the number next to it.
- Added : Sea Lion : north
- Change : incorporated all custom scenarios into the campaign.
- Change : I made boats a little big bigger than other units on the board.
- Change : Boats and planes will be immune to loss of movement points with heavy rain or snow.
- Fix : Day being set to 1 when opening a map in the map editor.
- Fix : Resizing bigger than previous map was broken in the map editor.
- Fix : unit will now see a loss of -1 XP per 10HP when being healed, and not 1XP per 1HP, or you could never reach rank / level 2.
Will be writing the guide about morale tomorrow probably, don't have time this evening anymore.
- Added : Now shows the XP being added or removed on the screen with a star plus the number next to it.
- Added : Sea Lion : north
- Change : incorporated all custom scenarios into the campaign.
- Change : I made boats a little big bigger than other units on the board.
- Change : Boats and planes will be immune to loss of movement points with heavy rain or snow.
- Fix : Day being set to 1 when opening a map in the map editor.
- Fix : Resizing bigger than previous map was broken in the map editor.
- Fix : unit will now see a loss of -1 XP per 10HP when being healed, and not 1XP per 1HP, or you could never reach rank / level 2.
Will be writing the guide about morale tomorrow probably, don't have time this evening anymore.