1.7.3
- Change : Stats change to Tiger I and KV-85, IS-1 and ISU-122.
- Change : No more 0 damage + retreat.
- Change : The way the AI resupplies its units. Before, when the unit had under 35 HP it would automatically resupply it. I made that more random now. Not completely random, but chances will be higher if the HP are low than if they’re high. There will always be a chance now for it to resupply any unit.
- Change : Remade scenario Campaign of the Low Countries.
- Change : Fix price for Gustave Schwerer : 750.
- Change : Updated stats of units from : Netherlands, Great Britain, Belgium, France, USA.
- Fix : On mobile touches going through other UI buttons.
- Fix : Paratroopers having no fuel when being dropped.
- Fix : On mobile, the right click / long hold menu not showing in the map editor.
- Fix : On mobile, taps going through left side UI (again). But the problem actually is that the buttons are too small, and so when you tap on it, your finger might touch a tile as well. What I recommend, and the only fix I have for that, is for you to move the camera away from the potential tiles the unit can go to, and hit the button. Otherwise the unit will move or attack what’s under the UI :( I’m sorry :(
- Change : No more 0 damage + retreat.
- Change : The way the AI resupplies its units. Before, when the unit had under 35 HP it would automatically resupply it. I made that more random now. Not completely random, but chances will be higher if the HP are low than if they’re high. There will always be a chance now for it to resupply any unit.
- Change : Remade scenario Campaign of the Low Countries.
- Change : Fix price for Gustave Schwerer : 750.
- Change : Updated stats of units from : Netherlands, Great Britain, Belgium, France, USA.
- Fix : On mobile touches going through other UI buttons.
- Fix : Paratroopers having no fuel when being dropped.
- Fix : On mobile, the right click / long hold menu not showing in the map editor.
- Fix : On mobile, taps going through left side UI (again). But the problem actually is that the buttons are too small, and so when you tap on it, your finger might touch a tile as well. What I recommend, and the only fix I have for that, is for you to move the camera away from the potential tiles the unit can go to, and hit the button. Otherwise the unit will move or attack what’s under the UI :( I’m sorry :(