2.0.2
- Change : The way fighters defend / escort bombers, and the way AA defend allied planes. Before today, it was always compared to the range of the unit, so if your fighter was on the wrong side of the bomber you tried to escort, chances were you couldn't get automatic defense because it was 2 tiles away from the attacking fighter. Now, this is gone. Escorting fighters will defend the bomber they are next to regardless of the range. So you can now escort 1 bomber with a single fighter instead of 4 fighters for 1 bomber to cover all hexes around it :) Same mechanic applies for the AA defending allied airborne units around it :)
- Honestly, bunch of fixes but I made so many little of them that I didn't keep track.
So, just imagine the game in its current state, but like more stable.
- Honestly, bunch of fixes but I made so many little of them that I didn't keep track.
So, just imagine the game in its current state, but like more stable.