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  3. 5.6.7

5.6.7

Thank you @Vince for the donation ! You rock ! :)


[h3]Changes[/h3]
  • Mouse pointer, for something more original :)
  • When a unit reaches a new rank, it will deal +3% of damage. Max rank / level is 5. So, having a unit level/rank 5 will give it a +15% damage modifier.
  • No more fuel sound when resupplying a unit on foot.
  • Undo button graphics. More obvious :)
  • In the tile info, the city name will be shown instead of its type.
  • Tweaked a very little the Low Countries campaign scenario.
  • Added a button in the modding panel taking you directly to my video explaining how to mod the game.
  • Improved randomisation algorithm of the random generator scenario.
  • With historical focus ON, only Germany will declare war on neutral countries. Other axis will not.



[h3]Fixes[/h3]
  • Unit spawn unit random scenario generator.
  • Road generation in random scenario generator.
  • Starting position being shared by more than 1 country (ex : Germany has 1 airfield and the Soviet Union has a factory and a city next to it) in the random scenario generator.
  • Reinforcement tiles without player set generating AI freeze when playing the scenario.
  • Roads sometimes not properly generating / overlapping in the random scenario generator.