5.6.7
Thank you @Vince for the donation ! You rock ! :)
[h3]Changes[/h3]
[h3]Fixes[/h3]
[h3]Changes[/h3]
- Mouse pointer, for something more original :)
- When a unit reaches a new rank, it will deal +3% of damage. Max rank / level is 5. So, having a unit level/rank 5 will give it a +15% damage modifier.
- No more fuel sound when resupplying a unit on foot.
- Undo button graphics. More obvious :)
- In the tile info, the city name will be shown instead of its type.
- Tweaked a very little the Low Countries campaign scenario.
- Added a button in the modding panel taking you directly to my video explaining how to mod the game.
- Improved randomisation algorithm of the random generator scenario.
- With historical focus ON, only Germany will declare war on neutral countries. Other axis will not.
[h3]Fixes[/h3]
- Unit spawn unit random scenario generator.
- Road generation in random scenario generator.
- Starting position being shared by more than 1 country (ex : Germany has 1 airfield and the Soviet Union has a factory and a city next to it) in the random scenario generator.
- Reinforcement tiles without player set generating AI freeze when playing the scenario.
- Roads sometimes not properly generating / overlapping in the random scenario generator.