1. Hex of Steel
  2. News
  3. 5.6.8

5.6.8

[h3]Additions[/h3]
  • Curtiss Hawk H75A, FCM 36, Hotchkiss H39 to France.
  • Engineers for Yugoslavia and Australia.
  • New AI behaviour. If the AI has units near one of its victory points and if this victory point is empty (no unit garrisoned) and there are enemies around his VP he will send a unit there to defend it / garrison it.


[h3]Changes[/h3]
  • When selecting an Anti Air unit and when showing the potential targets, if on a tile there were 2 units and only one you could attack, this latter will be shown. QoL feature asked by a player :)
  • Japan has been added to the list of countries allowed to declare war when being played by the AI when historical focus is ON (now the second country allowed to do so with Germany).
  • When you have a unit selected, on the UI element at the bottom center where it shows the units stats, you will be able to click on the unit's type (the 2 icons on each side of the panel) and this will bring you / focus the camera on the selected unit (if you moved the camera around and lost it or just by accident).
  • Submarines will not be able to attack ground units anymore.
  • AI improvements.
  • Reduced Militia’s HP by 2 (down to 50).
  • Militia and volkssturm will not be used to spawn units as garrison anymore in the map editors.
  • German AT infantry 43 graphics.
  • 10 more hard damage to Volkssturm.


[h3]Fixes[/h3]
  • Dead planes could not be deleted from the map and re appear later on after loading a save for example (only with realistic planes option ON).
  • Range for supportive fire indication was missing from the manual.
  • Chalons-en-Champagne was actually named Chalons-en-Marne.
  • El Asnam was named Orleansville.
  • Hungary 1944 was missing on mobile.