5.6.11
[h3]Changes [/h3]
[h3]Fixes[/h3]
- RAM usage has been reduced by a lot, as well as the game’s weight. RAM by TWO, weight by 2.
- Units will now rotate from right to left or left to right depending on where it is going on the map. You can now turn ON the «Left right only rotation » setting. This will make the game look better as units will not all look in the same direction :)
- Dicker Max is now an AT tank and considered as a prototype.
- The Sd. Kfz. Stummel is now in the tank category with tank stats.
- Trucks will provide with 1 less MP. So will half tracks.
- AA cannot attack ground units at a range of 2 anymore. That was too OP and used as arty or sniping antitank weapons.
[h3]Fixes[/h3]
- Units could retreat on mines.
- Cavalry didn’t surrender.
- Country editor UI.
- Reset tile in the map editor on a tile that had text on it would create an error in the code
- On mobile the units didn’t surrender.
- When clicking on the unit you could deploy several times and not deploying it, the countdown near cities would not be destroyed.