1. Hex of Steel
  2. News
  3. 2.1.3

2.1.3

- Added : Neutral country with white flag. This is for multiplayer maps, instead of using switzerland, you can just use the country called “neutral” which will be represented with a white flag.
- Added : Medium and heavy coastal batteries.

- Change : Unit’s stats shown when hovering with your mouse now won’t be the base stats, but the current unit’s stats. Meaning that if a unit is at 50% health, it won’t be showing it’s full damage stats, which in my opinion could lead to confusion, or when using NATO counters, could be even more confusing and not help when looking at a glance. I think we care about the stats in their current state, more than what they originally were.
- Change : Catapultable planes can now resupply above ships that have catapults.
- Change : Coastal batteries now are now split in 3 categories (light, medium, heavy).

- Fix : Ratio for multiplayer had infinite decimals. ex: 0.333333.
- Fix : Time played on the map not being properly synchronised on online games.
- Fix : You could undo after stepping on mines.
- Fix : You couldn’t use the arrows to move the camera in the map editor.
- Fix : One bocage tile in winter had the old style.
- Fix : Messages on turn 1 wouldn’t be synchronised on mobile in multiplayer chat.
- Fix : With winter damage ON, when doing UNDO will now restore the HP you lost while moving and taking winter casualties.

I'm not dead ! Just took a break from social networks and programming for a bit, took some vacation :)
I'm getting back to working on the game little by little, this is the first update, next one should be the ships revamp !