1. Hex of Steel
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  3. 2.2.1

2.2.1

- Added : Set unit as target in UI controls for mobile.
- Added : Set unit as defensive in UI controls for mobile.
- Added : Populate all Victory Points button in the map editor. This does what it says : It will spawn random units (with percentages, like 80% infantry, etc) in all tile that has been set as a victory point. I recently added this for myself to populate the huge Europe map with a single click, but I decided I could share it with you all :) So you don’t spend the time I spent all this time just placing stuff in cities, and focus on the scenario itself instead !

- Change : Carriers are now more expensive.
- Change : Vickers Mk I and II lowered damage to tanks.
- Change : Soviet 85mm AA had 1 range instead of 2.
- Change : All Marders got their range reduced to 1 instead of 2.

- Fix : Majestic light carrier had a light cruiser skin.
- Fix : Notifications showing up when it was the AI playing, I swear I thought I had fixed that.
- Fix : Destroyers couldn’t attack submarines (oh god.)
- Fix : I broke the map editor with defensive units. (Oops)