4.2.1
- Added : All 3 Italian scenarios (From husky to Grapeshot) to the German campaign. You will be able to choose right after the battle of Kursk if you want to continue in the eastern front or if you want to go defend Sicily.
- Change : Submerged submarines won’t be spotted by the surface radar anymore.
- Fix : AI could deploy coastal batteries on harbours.
- Fix : Game wouldn’t end when capturing all major victory points with a turn limit (would wait until the end of the turn limit).
- Fix : Broken paratroopers on Monte Cassino (for the Allies).
- Fix : Unit would retreat and leave their VP if they took heavy casualties. Now they won’t leave the VP.
- Fix : AI overlapping unit bug with ships (2 units on 1 tile, usually ground units).
- Fix : The ground attack plane Mosquito IV S1 could be equipped with more bombs.
- Change : Submerged submarines won’t be spotted by the surface radar anymore.
- Fix : AI could deploy coastal batteries on harbours.
- Fix : Game wouldn’t end when capturing all major victory points with a turn limit (would wait until the end of the turn limit).
- Fix : Broken paratroopers on Monte Cassino (for the Allies).
- Fix : Unit would retreat and leave their VP if they took heavy casualties. Now they won’t leave the VP.
- Fix : AI overlapping unit bug with ships (2 units on 1 tile, usually ground units).
- Fix : The ground attack plane Mosquito IV S1 could be equipped with more bombs.