5.6.14
Hello everyone ! I am back from my « Break ».
I kept working and this is what I present you today :)
Some new QoL that sure will be appreciated ;)
[h3]Additions[/h3]
[h3]Changes[/h3]
[h3]Fixes[/h3]
I kept working and this is what I present you today :)
Some new QoL that sure will be appreciated ;)
[h3]Additions[/h3]
- By holding SHIFT or CTRL when showing the potential damage, you will now have a complete break down of the damage calculation showing up.
- Notification to let you know when one of your unit could potentially surrender (ammo and fuel depleted).
- Rain / weather prediction for next turn at the top of the UI.
[h3]Changes[/h3]
- Artillery cannot attack from landing craft anymore.
- Ju 188 was in the wrong category.
- Engineers / units with flame-throwers will now get a bonus vs units in urban tiles.
- On mobile extra stats for the selected unit will be permanently shown now so that you can on all screens access the unit’s info and history button.
- Killing partisans will make them less likely to spawn.
[h3]Fixes[/h3]
- Hs 129 introduction date was incorrect.
- AI could be moving on your units when he tried to reach a tile that had a unit spotted by a radar.
- Damage system.
- Retreat on destroyed bridges.
- M7 Priest had 11 movement points.
- With realistic planes ON plane would crash when reaching 0 fuel and was on a tile adjacent to an allied airfield.
- Attacking a unit and killing it didn’t make your unit rotate.
- No fuel / no ammo icons not showing.