6.3.1
Discord link to see the work on the world map: https://discord.gg/Tn63mrwJyH
[h3]ADDITIONS[/h3]
[h3]CHANGES[/h3]
[h3]REMOVED[/h3]
[h3]FIXES[/h3]
Cheers!
[h3]ADDITIONS[/h3]
- New edge-to-edge movement mechanic. This opens up the possibility for a ... WORLD MAP!!!! Which I started making already, the amount of tiles is a staggering 160.600 for a size of 550x292. This mechanic can be toggled ON or OFF based on the map directly from inside the map editor. OFF by default because there is no world map in the game YET.
- Possibility to edit the HQ points directly from the map editor, so if you want to give some HQ points to a certain country when starting a scenario, this is now possible.
- Input field to search for a particular unit in the OOB.
[h3]CHANGES[/h3]
- Added a little color to the switch air/ground view button.
- Added an extra second at the end of an AI turn per unit when slow AI option is active. Player feedback was that slow AI was still too fast.
- Mods in the list of mods will now be refreshed live if you delete / add a new mod from your mods folder. No need to go back and in again to have it refreshed.
- Any AI can't deploy ground troops at naval reinforcement tiles except US and Japan anymore.
- Units that are marked as SKIPPED or ASLEEP will now be greyed out. Easier to identify the ones you really want to play.
- High command points now are earned on a turn basis, not depends on capitals anymore. This is so that they work on all maps equally.
[h3]REMOVED[/h3]
- Amount of players dropdown in the map editor. Was useless and created issues when adding more players than the dropdown had possibilities. Was rendered useless a while ago since I added a "Add player" button.
[h3]FIXES[/h3]
- Clicks going through UI.
- Camera moving when typing a message.
- AI could deploy missiles (V1s and V2s) at airfields.
- OOB would close itself (Core unit issue).
- Several minor fixes that I actually attributed to the 6.3.0 changelog.
- Modded background for counters would not show up in the store when buying from other countries.
- If you had modded units loaded, when a ship was moving left or right it would mirror and so would the text.
Cheers!