1. Hex of Steel
  2. News
  3. 6.0.8

6.0.8

WARNING : On any of the save you will be playing after this update ALL of your units will be out of action points and therefore will not be able to perform ANY actions. Same for all the other players. I invite you all to simply PASS. At the beginning of next turn, everything will come back to normal. Thanks !

[h3]Added[/h3]
  • Action point system. Until now, how units could repair, attack and move was a bit chaotic, right ? So now, all units will have 2 action point. This means you will be able with each unit to perform 2 actions, in any order you’d like. Attack then move, move then attack, repair then attack, attack then repair, but always a maximum of 2 actions per turn. One action cannot be performed twice (2 moves or 2 attacks). Repairing uses all 2 action points.


[h3]Change[/h3]
  • Subs can now see 1 hex around them while submerged.
  • Bombing a tile using strategic bombers that had a ground unit in it will only use 1 ammo instead of 2 (thus emptying the bomber in 1 bombing raid).
  • Updated manual.
  • The damage bonus from a new rank for the unit has been increased from 3 to 4 percent per rank.
  • Increased the time for clicking on the minimap so it’s not considered a drag (from 0.1s to 0.25s).


[h3]Fixes[/h3]
  • Entrenchment would not reach 0 when the target unit was attacked, it would stay at 1.
  • Placing tiles in the map editor on mobile was not possible.
  • Auto coast was not working anymore in the map editor.