1. Hex of Steel
  2. News
  3. 5.1.6

5.1.6

- Change : Added a few tiles to the left on the Leningrad41 map so that all the sea would be connected.
- Change : Unit’s history text. If it is a plane it will now be written “Shot down X”, if it is a ship it will be written “Sunk X”.
- Change : Having paratroopers dropped now make them gain experience. So, for every drop they will be more experienced :)
- Change : Junkers 88 had way too high air damage for a bomber.
- Change : I wanted to have experienced unit more “useful” than just being with more HP. So I came up with an idea. Every level will allow the unit to ignore 5% of the enemy’s armour. So if your unit is lvl 5, it will ignore 25% of the other unit’s armour :)
- Change : Updated all T-34s hard damage (were too low) and armour (also too low).
- Change : AI will pull out his ships out from the fight if it has less than 30% HP.
- Change : AI will keep his ships around the harbours to finish the repairs (> 90% HP).
- Change : Italy 1943 changes.
- Change : Panzer III N and M sprite.

- Fix : Bug with commander ranks would be updated after being shown in the end of scenario UI.
- Fix : Overwriting save wouldn’t work, it would create a new one every time.
- Fix : Europe 1943 was missing on android.
- Fix : An AA from faction A would support an aircraft from faction B.
- Fix : Issues with the AI and landings (yay, again). This was a very major bug that I didn’t notice before now but had a serious impact on gameplay. Basically the AI mostly wasn’t performing any landing.
- Fix : You couldn’t close the create faction panel.