1. Hex of Steel
  2. News
  3. 7.2.3

7.2.3

[h3]ADDED[/h3]
  • 4 new key binds (empty by default) to jump to the each far side of the map (left/right/up/down).


[h3]CHANGED[/h3]
  • Multiplayer compatibility versionning: 7.2.3.
  • Improved network stability when playing in real time multiplayer (reduced the amount of queries sent back and forth to prevent BufferFull error which was creating the desync issues) I therefore managed to reduce the amount of exchanged data/queries by 58%. Hopefully, this has a meaningful impact on stability in general.
  • If a translation is missing, English will now be used as default instead of ‘missing translation’ text.


[h3]FIXED[/h3]
  • In real time multiplayer, supportive fire from the FOW would not be synced (visually). Meaning if some artillery uncovered itself from the FOW on the host, the client would not see the newly uncovered artillery doing the supportive fire.
  • AI paratroopers would go towards sea victory points and drop in the sea.
  • Lot of typos or incorrect translation of soviet cities in the Soviet Union in the Europe scenarios.
  • Incorrect Chinese cities names in Pacific scenarios.
  • Heroes graphics having wrong dimensions prevented mods from being loaded entirely.
  • Building buildings (haha) in real time multiplayer spawned the building at the wrong tile (wrong X coordinates).
  • Unit suffix setting and realistic naming were both linked to each other, you could not have only realistic naming ON but suffix OFF.
  • AI income modifier was being overwritten based on difficulty. This was half wrong, since it only matters if you play with ironman mode ON. Income modifier for AI will now only be overwritten based on difficulty IF ironman mode is ON for the scenario.
  • Tactical bombers no longer dealt attrition. Not sure why it has been disabled for them.
  • Planes could attack ground units on an adjacent tile if the ground unit had an enemy plane above it.
  • Upgrading infantry would not make it lose 'isPontoonBridge' attribute, or gain it in the case of upgrading regular infantry into engineers.