1. Hex of Steel
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  3. 7.3.3

7.3.3

[h3]ADDED[/h3]
  • New units for Sweden: Cavalry, AT infantry, AT infantry 43, Heinkel 115, 57 mm Pvkan m43, Haubits m40, Landsverk L-62 Anti, m40 automatic cannon, Pansarbil m39, Pansarbil m40, Pansarvarnskanonvagn m43, Stormartillerivagn m43 75mm, Stridsvagn m37, Stridsvagn m38, Stridsvagn m40K, Stridsvagn m40L, Terrangbil m42 KP.
  • New event action: Add/Remove fixed income. You can now use this to simply add or remove any value to the current fixed income for a player (before, you could only set a value, directly).
  • Translation of the game in Norwegian.


[h3]CHANGED[/h3]
  • Multiplayer compatibility -> 7.3.3
  • Swedish counters (new color scheme).
  • Some Swedish units graphics.
  • Artillery barrage policy effects (downsides): Artillery repair now costs 2 times more, and ammo costs 3 times more.
  • All upgraded units will now be sent to the reserve for at least 1 turn.
  • Some soviet planes graphics update.
  • Some units stats.
  • Buildings (units) can no longer get heroes.


[h3]FIXED[/h3]
  • Auto supplies at beginning of player's turn was not working (units would stay with no ammo or fuel).
  • Cycle through keybind 'ground only' not working.
  • Could not join the Comintern when changing faction in diplomacy.
  • Changing faction through diplomacy would not take into account potential translations, and would not convert those into actual usable game data to assign the proper faction (Axe (FR) -> Axis (EN)).
  • Paratroopers and upgrades.
  • Ice not properly forming at coastlines during winter.
  • AI not deploying new units as close to the frontline as it could.
  • AI often blocking itself in harbours and not starting amphibs when it could/should.
  • Bougainville campaign scenario was not marked as 'official' and you could not continue your campaign.
  • Japan 1945 standalone scenario would end on turn 1.
  • Ambush would sometimes not fire/work, the unit ambushing would not attack (if it had attacked during its previous turn).
  • Submarines not dealing any air damage to planes in retaliation.
  • Movement points issue when deploying new units if movement points amount was impacted by some option from the store.