1. Hex of Steel
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  3. 7.4.2

7.4.2

[h3]ADDED[/h3]
  • Several new tile variants for railroads (intersections with roads and intersections with railroads).
  • Courland '44 standalone scenario (Which was made live on Youtube).


[h3]CHANGED[/h3]
  • Multiplayer compatibility --> 7.4.2.
  • AI engagement rules when defending a VP.
  • Capping AI planes purchases to be 1:3 ratio with ground units (active, units in VPs don't count, units taken into account are: Infantry, Tanks, Artillery, Ships). It still has the 'air supremacy race' going on, so, if the AI is seeing more enemy planes than his, then the cap will be bypassed and he will try to match the enemy's airforce.


[h3]FIXED[/h3]
  • Railroads were not providing a 0% penalty for supplies. They will now be used more often, as it is 'free of cost' to move supplies across railroads.
  • 'Repeated attacks' setting not working properly.
  • Paratroopers could not longer blow up bridges.
  • Toggles in map editor did not have the same style.
  • Artillery price update did not impact 30+ damage arty.
  • Veteran star icon was shown in the reserve UI.