7.6.2
[h3]WARNING: [/h3]This update resets ALL of the leaderboards. Some exploits were found and fixed.
[h3]ADDED[/h3]
[h3]CHANGED[/h3]
[h3]FIXED[/h3]
[h3]ADDED[/h3]
- New and improved ironman mode tooltip. This new tooltip now efficiently explains which setting must be turned ON or OFF in order for the mode to be ON. Very helpful and informative.
- Berlin 1945 standalone scenario leaderboards.
- Molotov-Ribbentrop pact upon Polish capitulation on Europe 39.
[h3]CHANGED[/h3]
- Multiplayer compatibility --> 7.6.2.
- AI submarines will focus on capturing naval sea trade tiles and attack enemy destroyers less (only if under 50% HP).
- Supplies rate through terrain. Hills and mountains as well as forest are now going to play a more important role.
- Mountaineers (store option) have a -50% penalty for supplies going through hills/mountains.
- Proper UI feedback for scenario setup with income sliders (adjusted by difficulty and configuration).
- In game selected unit extra stats UI element now shown at all time.
- Units can no longer be redeployed when inside enemy territory.
- Supplies penalty for bad weather has changed and is less important during rainy weather than in winter blizzard weather. Before, there was a flat 25% penalty applied for both. Now, a 30% penalty will be applied for winter bad weather, while a 20% penalty will be applied for rainy bad weather.
- Increased manpower bonus from conscription policies.
[h3]FIXED[/h3]
- Exploits to complete scenarios in very short amount of time.
- Supplies issues.
- Redeploy unit button tooltip giving wrong information.
- AI in landing crafts could be trying to land in territory that did not belong to an ally or an enemy, and therefore was not moving at all because no path to the tile could be found.
- AI maths issues when calculating income for own logic.
- Realistic manpower heal cost issue.
- AI unit move issue.
- AI could buy more than the amount of max purchase for units having a max purchase amount.